Bastet

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"Thou art the Great Cat, the avenger of the Gods, and the judge of words, and the president of the sovereign chiefs and the governor of the holy Circle; thou art indeed...the Great Cat."
- Inscription on the royal tombs at Thebes

"We are the favored sons and daughters of Selene and Helios, blessed with the twin gifts of cool magic and blazing ferocity. Cross us at your peril, but walk beside us and experience wonders you have never dreamed of."
- Kek-Kazemde, Bubasti Sorcerer

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Active PCs

Shifters

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Bagheera
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Balam
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Bubasti
BastetCeilican.png
Ceilican
BastetKhan.png
Khan
BastetPumonca.png
Pumonca

No pages meet these criteria.

BastetQualmi.png
Qualmi
BastetSimba.png
Simba
BastetSwara.png
Swara
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Unspecified

No pages meet these criteria.

Kinfolk

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Bagheera

No pages meet these criteria.

BastetBalam.png
Balam

No pages meet these criteria.

BastetBubasti.png
Bubasti
BastetCeilican.png
Ceilican

No pages meet these criteria.

BastetKhan.png
Khan

No pages meet these criteria.

BastetPumonca.png
Pumonca

No pages meet these criteria.

BastetQualmi.png
Qualmi

No pages meet these criteria.

BastetSimba.png
Simba

No pages meet these criteria.

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Swara

No pages meet these criteria.

Bastet2.png
Unspecified

No pages meet these criteria.

Wyrm / Unknown

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Wyrm shifters

No pages meet these criteria.

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Wyrm kinfolk

No pages meet these criteria.

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Unknown shifters

No pages meet these criteria.

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Unknown kinfolk

Local Sanctuaries

Where What Type Contact
Sunhome Trading Post Sanctuary Gaian Robert or Paul
Tefnut's Rest Meditative Retreat Gaian Paul or Robert
Garou Big Cat Reserve Kinfolk Sanctuary Fera Phillipe
Bastet Lounge Bastet and Kinfolk Only Bastet Lyric

Overview

Like the Garou, the Bastet are divided into tribes. Like the Garou, Bastet acknowledge a universal renown and ranking system from youngling to elder. Unlike the Garou, there is no "Bastet Nation." Hierarchy among the werecats varies from tribe to tribe and tends to be loose in any case, but unlike the other Fera the Bastet have retained their ancient glyphic script. There are nine tribes of werecats, each with its felid roots in different species:

  • Bagheera: The leopard-men of Africa and India, heirs to twin gifts of wisdom and savage might.
  • Balam: Jaguar warriors of Central and South America.
  • Bubasti: Shadowy mystics, ancient foes of a lineage of vampire sorcerers.
  • Ceilican: Fae-cats of Europe, believed to be destroyed.
  • Khan: Tiger-warriors, whose once proud Sultanates lie in ruins.
  • Pumonca: Dusty wanderers who roam North America in Puma and man-guise.
  • Qualmi: Practitioners of old American magics in Lynx-skin.
  • Simba: Call them Dark Kings or the Lords of Sunlight, the Lions' star is in the ascendant at last.
  • Swara: Cheetah-men of Africa, wary and elusive and gifted with spiritual power.


Rules and Systems

  • Approved Books
    • WW3807 Player's Guide to the Changing Breeds
    • WW3075 Bastet


Notes

  • Bastet do not have the innate ability to step sideways. This is learned via a level 4 gift, Walking Between Worlds. Swara may learn this as a level 2 gift. (Players Guide to the Changing Breeds pg. 65)
  • Swara may learn most Theurge gifts as Tribal gifts. (Bastet pg. 117)

Sorcery

All Bastet possess an affinity for Sorcery, which they call "Shadow Craft." However, only the Bubasti, Ceilican, and Qualmi practice it habitually. Other tribes, such as the Simba, actively shun knowledge of sorcery (until they need it). (Bastet pg. 94)

Bastet Sorcerers may learn any path of Sorcery, but they favor the following:

  • All: Alchemy (Herbalism)
  • Bubasti: Enchantment, Fortune, and Summoning/Binding/Warding.
  • Ceilican: Conjuration, Enchantment, Fortune, and Healing.
  • Qualmi: Healing.