Morn

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Introduction
I cannot rest from travel: I will drink

Life to the lees: all times I have enjoyed

Greatly, have suffered greatly, both with those

That loved me, and alone; on shore, and when

Through scudding drifts the rainy Hyades

Vexed the dim sea: I am become a name;

-Ulysses, Lord Tennyson

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Contacts
  • Isaiah - Does this make us blood brothers?
  • Cia - No more fitting name than the Sea can be hers.
  • Leila - Carry a big stick.
  • Klem - Mortar, not glue.
  • Mongo - My story writ large and small.
  • Naledi - Wisdom is not a product of continuity.
  • Alala - True to her origins.
  • Dyson - Strange, but not stranger.
  • Cody - Remembering you is like drinking fine wine.
  • Kalisha - The complete package would be an insult.
  • Cross - He is who he thinks he is.

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Special Advantages
Unaging
Morn has been around since before the sundering.

Kinain
If he were anything other than human, he'd be a bygone himself. As it is, he has the sight of an earlier time.

Channelling
That's 5000 years worth of skills he can draw on. 5000 years worth of dead souls that he has accumulated.

Polyglot
He knows almost every Native American language, and some ancient Mediterraneans. If he needs another language, he can probably remember it.

Lores
And the important knowledge sticks around. Yes, he knows what you are.

Sorcery
He's a practitioner of Oneiromancy, Enchanting and Mana Manipulation, those are just the tricks he remembers.

Guide, Chimerical Companion, Relic
He has collected a lot of -stuff- over the ages. A magic ball. A cloud of butterflies. A hummingbird. Each has a story.

Storytelling
He was a master storyteller once. He will be again. And then he will forget that too. But the stories he retains. Share one with him, he'll share one with you.

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Morn
Morn2.jpg

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Overview
Morn/Infobox

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Stats
Morn/Stats

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Gallery
Morn1.jpg

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Soundtrack
Morn/Soundtrack

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