The Magicians

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“Most people are blind to magic. They move through a blank and empty world. They’re bored with their lives, and there’s nothing they can do about it. They’re eaten alive by longing, and they’re dead before they die."
― Lev Grossman, The Magicians
Purpose
Survive. Have fun. Party. Oh, and don't fuck things up too much.
Ye Old Hermetic Rules
Right of Emeritus
The Magicians respects those with open minds, adventurous spirits, and seekers of knowledge. Members of the Awakened community who prove their merit through action earn their respect.
Right of Hospitality
The Magicians will grant hospitality in times of need to those who request it provided that those seeking do not violate the Right of Sanctuary. I.E. Don't be a dick and we won't have to kick you out.
Right of Nemesis
The Magicians will enact the Right of Nemesis against those who threaten the lives and well-being of the people, or the preservation of the knowledge, that they protect. It will also respect the right of Nemesis, however, all grievances must be settled outside of the holdings of the cabal.
Right of Sanctuary
The Magicians asks that those who reside within, make use of, or who accept hospitality from the holdings belonging to the cabal respect the good faith in which it is offered and keep grievances and harmful actions from those holdings and those within.
Gallery
Timeline of Major Events
  • The Island of Dr. Moreau - In their quests to continue to capture various demons, the group has stumbled upon an island many kilometers off the coast of Prospect. They found interesting things on the island including a powerful node and have been converting the warehouse into something more habitable. Who knows what else they will discover along the way.
  • All Sorts of Demons and Where To Find Them / Are We Magical Girls Now? / Pokemon Demon Edition - With a group decision, they decide to open the warded chest with the teasing of Grimalkin, the Nephandic witch's former familiar/Demon cat. Of the various macguffins in the chest, it is revealed that former Nephandic witch was a powerful Verbena mistress who was tasked with capturing various demons that were released. Deciding to fulfill their role as magical girls (they have a fricking magical cat talking to them afterall), the group begins their quest.
  • I Know What You Did Last Summer - Fate has deemed that the trio of friends reunite in the city of Prospect California. They make new friends and associates, but it seems that reality comes crashing down as they find more signs of the same Nephandic witch in Prospect. Naturally freaked out, they steal her chest of artifacts and skedaddle while also attracting the interest and attention of the local Technocracy.
  • TotallyNotHogwarts - Jasmine, Austin, and Aerik meet in the UK as part of TotallyNotHogwarts, a Hermetic Collegium intent on training the next generation of Hermetic wizards. The latter two decide to rebel and end up joining the Cult of Ecstacy along the way. Still, during this time, they go through a series of shenanigans including running afoul of a centuries old Nephandic witch (who they lovingly refer to as Faizura Balk of the Craft) who was Austin's bad Tinder date. They end up burning down her house, stealing her Book of Shadows, and scattering to the four winds vowing to NEVER TALK ABOUT THAT SUMMER ever again.



Members
Margo: Jasmine Lange
Eliot: Austin Fitzgerald
Josh: Aerik
Penny - associated: Saskia
Kady - associated: Teagan
Todd - associated: Blair
Soundtrack
Under Pressure - The Magicians cover
It's the terror of knowing what the world is about; Watching some good friends screaming, "Let me out!"