Difference between revisions of "House of Keys/Hooks"

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<b>Mortal</b>
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__NOTOC__
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=Mortal=
 
*Campus Rp
 
*Campus Rp
**Secret Society:  
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**<b>Secret Society:</b> What goes behind closed doors - generally stays there. News clippings and university records from 1927 report that a "Key Society" finished constructing the building that year but no mention was made as to who the society was nor its purpose. The fascia stones were reportedly imported from Egypt with the foundation blocks brought in from Cambridge. Local builders and architects made quite a noise about its construction for they were not offered the chance to put a bid in for the project nor know any of those who completed it. To date, no one's been able to even find where the building is and it's suspected that it was demolished decades ago.
  
<b>Supernatural</b>
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=Supernatural=
*Teaching Chantry:  
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===General Perks===
*Traditions Hall: It's a holding and outpost of the Traditional magi within the city. Not as open as some nor restricted as others, it's a safe space for meeting, teaching and temporary housing for those in need.  
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* Library: The House of Keys is known for its archives, an impressive collection of supernatural Lore.
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** The archives can be used as a rationale to purchase various lores (which can be very handy for things like Alchemy / Enchantment).  
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* Secrecy: Not as open as some nor restricted as others, it's a safe space for meeting, teaching and temporary housing for those in need.
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*Cabal Incubation: One of the main purposes of the Chapter House is to assist in the creation of Cabals; groups of Magi and Sorcerers that work together for common purpose.
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===Mage===
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*Traditions Hall: It's a holding and outpost of the Traditional magi within the city.
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* This is a Traditions and Tradition-Aligned space so Nephandi and Technocracy won't be accepted.
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===Sorcerer===
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*Teaching Chantry: The purpose of the group is to help educate its members in various lores, mystical arts and the necessary skills required in life. 
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===Others===
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This is open to Sorcerers, Psychics, Mages and their allies who are not Nephandi or Technocracy. It is expected that the Veil, Shade, Masquerade, etc, will be kept.
  
<b>Rumors</b>
 
*The Key House has three wondrous keys within it that gave the OTC its power and influence within campus and beyond.
 
*The OTC is a cult worshiping some Egyptian god - rumors have circulated wildly of a large statue within the center of the building with an altar for sacrifices. Some have speculated that the glass dome over the center can be mechanically opened to let in the light of the full moon - necessary for their secret rituals.
 
*The OTC recently lost many of its members to forces unknown. No cops were called, no statement issued by the campus but SOMETHING happened during the last full moon and now the number of suspected Key Holders on campus has dropped to only a handful.
 
*OTC members wear a key on their person at all times; often as a necklace - it's how they can get into the building and past their security.
 
 
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Latest revision as of 04:45, 16 October 2025

Mortal

  • Campus Rp
    • Secret Society: What goes behind closed doors - generally stays there. News clippings and university records from 1927 report that a "Key Society" finished constructing the building that year but no mention was made as to who the society was nor its purpose. The fascia stones were reportedly imported from Egypt with the foundation blocks brought in from Cambridge. Local builders and architects made quite a noise about its construction for they were not offered the chance to put a bid in for the project nor know any of those who completed it. To date, no one's been able to even find where the building is and it's suspected that it was demolished decades ago.

Supernatural

General Perks

  • Library: The House of Keys is known for its archives, an impressive collection of supernatural Lore.
    • The archives can be used as a rationale to purchase various lores (which can be very handy for things like Alchemy / Enchantment).
  • Secrecy: Not as open as some nor restricted as others, it's a safe space for meeting, teaching and temporary housing for those in need.
  • Cabal Incubation: One of the main purposes of the Chapter House is to assist in the creation of Cabals; groups of Magi and Sorcerers that work together for common purpose.

Mage

  • Traditions Hall: It's a holding and outpost of the Traditional magi within the city.
  • This is a Traditions and Tradition-Aligned space so Nephandi and Technocracy won't be accepted.

Sorcerer

  • Teaching Chantry: The purpose of the group is to help educate its members in various lores, mystical arts and the necessary skills required in life.

Others

This is open to Sorcerers, Psychics, Mages and their allies who are not Nephandi or Technocracy. It is expected that the Veil, Shade, Masquerade, etc, will be kept.