Difference between revisions of "Character Generation/Vampire"

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__NOTOC__
 
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'''The following are disallowed or restricted. See [[Banned_Concepts#Vampire|Banned Vampire Concepts]] for more details.'''
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</center>
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{| style="width: 100%"
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* '''Age''': More than 100 years old
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* '''Generation''': 8th or 9th
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* '''Faction''': Sabbat
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* '''Clan / Bloodline''': Daughters of Cacophony, Kiasyd
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| style="vertical-align: top" |
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* '''Other''':
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** Abandoned or not yet released as a neonate
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** So broken that PC leaders would immediately kill or imprison them
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** Vampires who are are also kinfolk or kinain
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|}
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<div style="background-color: #fcc; padding: 10px">
<center>'''Before you start, please read [[Banned_Concepts#Vampire|Banned Vampire Concepts]].''' </center>
 
  
 
=Important notes about Faction=
 
=Important notes about Faction=
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'+census/group vampire' (and '+census/group ghoul') will give you a rough idea of current PC demographics.
 
'+census/group vampire' (and '+census/group ghoul') will give you a rough idea of current PC demographics.
  
{|
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| style="vertical-align: top; width: 50%; padding-right: 50px" |
 
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* If you belong to a different clan, but are collaborating with the independent part of one of these clans, then also set Faction = Independent. (You should OOCly discuss this with an Independent PC leader ahead of time.)
 
* If you belong to a different clan, but are collaborating with the independent part of one of these clans, then also set Faction = Independent. (You should OOCly discuss this with an Independent PC leader ahead of time.)
 
* If you self-identify as independent of any group whatsoever, then see Autarkis.
 
* If you self-identify as independent of any group whatsoever, then see Autarkis.
 +
 +
Giovanni are required to keep certain things 100% off-camera. See [[Banned_Concepts#Vampire|Banned Vampire Concepts]] for details.
  
 
See also: [[Independent#Vampires | Independent PCs]]
 
See also: [[Independent#Vampires | Independent PCs]]
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See also: [[Autarkis#Active_PCs | Autarkis PCs]]
 
See also: [[Autarkis#Active_PCs | Autarkis PCs]]
 
|}
 
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==Age==
 
The Character Creation system in the books is built to make a character that is an average of 50 years old. If you intend to be older than 100 years then you need some way to flesh out your character to be more potent than someone embraced recently. Please see +policy XP Transfer or consult with Staff regarding other options. "I was in torpor." is no longer a valid answer.
 
 
==Generation==
 
At this time, apps for 8th & 9th Generation Vampires is CLOSED.  9th Generation is available IF you can be sired on game with a current active PC. Please see +policy XP Transfer or consult with Staff regarding other options.
 
 
==Not Allowed==
 
* '''Daughters of Cacophony:''' New DoC apps are not being accepted. We already have a few and, per canon, there really should not be more than one or two of them in a city (if any).
 
 
* '''Kiasyd:''' These are also very rare, and thus we are not accepting new apps.
 
 
* '''Kinain/Kinfolk:''' There is a moratorium on new apps for Vampires that are also kinfolk or kinain. 
 
  
 
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==Getting Started==
 
==Getting Started==
 
Choose Concept, Clan, Faction, Nature, Demeanor
 
Choose Concept, Clan, Faction, Nature, Demeanor
* Camarilla: Pillar Clans are recommended. Brujah, Gangrel, Nosferatu are most needed.
+
* '''Camarilla:'''
** Assamites and Gangrel are considered a Pillar Clans on this game [[Vampire#Camarilla|See Explanation here]]. Assamites PCs need to have a +note to explain how they came to join the Camarilla vs being Independent.
+
** Pillar Clans are recommended.
* Anarch/Independent: Apps are open.
+
** Brujah, Gangrel, Nosferatu are most needed.
 +
** Assamites and Gangrel are considered Pillar Clans on this game. See [[Vampire#Camarilla|explanation here]].
 +
** Assamite PCs need to have a +note to explain how/why they came to join the Camarilla vs being Independent.
 +
* '''Anarch/Independent:'''
 
** Assamites and Gangrel still have large numbers that are Independent.
 
** Assamites and Gangrel still have large numbers that are Independent.
* Sabbat apps are now closed.
 
 
<!--* Laibon: Use 'Clan' for your Legacy-->
 
<!--* Laibon: Use 'Clan' for your Legacy-->
  
 
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<div style="background-color: lightyellow; padding: 10px">
 
'''IMPORTANT:''' Set a +note named ''"Vitals"'' with the following information:
 
'''IMPORTANT:''' Set a +note named ''"Vitals"'' with the following information:
 
 
# Date of Birth<br>
 
# Date of Birth<br>
 
# Place of Birth<br>
 
# Place of Birth<br>
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# Place of Embrace<br>
 
# Place of Embrace<br>
 
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</div>
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{{#css:
 
{{#css:
 
th.alt-baseline { background-color: #ccc !important; }
 
th.alt-baseline { background-color: #ccc !important; }
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These questions (VtM 108-109) are meant to be used as a springboard to fill out your character's backstory as much as possible. While we do not require a formal write-up, we do suggest you review these and consider which answers would lead to enjoyable RP for yourself and others.
 
These questions (VtM 108-109) are meant to be used as a springboard to fill out your character's backstory as much as possible. While we do not require a formal write-up, we do suggest you review these and consider which answers would lead to enjoyable RP for yourself and others.
  
{|
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'''How old are you?'''
 
'''How old are you?'''
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* When did you first meet a vampire? Were you afraid? Disbelieving? Angry? What frightened you most?
 
* When did you first meet a vampire? Were you afraid? Disbelieving? Angry? What frightened you most?
  
| style="vertical-align: top; padding-right: 50px" |
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| style="vertical-align: top; width: 33%; padding-right: 50px" |
  
 
'''How did the Embrace change you?'''
 
'''How did the Embrace change you?'''

Revision as of 17:31, 8 March 2026


The following are disallowed or restricted. See Banned Vampire Concepts for more details.

  • Age: More than 100 years old
  • Generation: 8th or 9th
  • Faction: Sabbat
  • Clan / Bloodline: Daughters of Cacophony, Kiasyd
  • Other:
    • Abandoned or not yet released as a neonate
    • So broken that PC leaders would immediately kill or imprison them
    • Vampires who are are also kinfolk or kinain

Important notes about Faction

Vampire is big on social politics, has multiple factions to choose from, and there are many common misunderstandings about these factions. Please be familiar with the following points before building your character, and continue to keep them in mind as you RP. You can still play what you want, but you should understand what type of reaction you're likely to get from others.

'+census/group vampire' (and '+census/group ghoul') will give you a rough idea of current PC demographics.

Camarilla

Prospect is a Camarilla city. (Also includes the suburbs of Carlsbad and Idyllwild.)

Considering making a Camarilla PC? Please read the Letter to Prospective Players to see what will fit well with the existing player base.

All Camarilla PCs should set Faction = Camarilla, and must set a +note with their Letter of Introduction prior to approval.

The Imperial Praxis of Greater Prospect requires all Kindred wishing to reside within Prospect, Carlsbad, or Idyllwild to be vouched for by a leader (Duke/Duchess, Harpy, Primogen, or Whip).

  • It must be a PC.
  • It must be done before the new Kindred is introduced in Court.
  • Typically you will have a two-week grace period. If you remain in their domain longer without finding someone, this will lead to ICC: being asked to live in a different fief than Prospect, asked to leave the Domain of Greater Prospect altogether, or even escalated to risk 2 or 3, depending on what else you were or weren't doing.
  • Alternate Identity merit will not automatically defeat this. If you think you have a valid plan, run it by staff first to save headaches all around.
  • '+rules sniping' applies as usual.
  • IC social tactics (e.g. bribery) apply as usual.

In the past, the Camarilla demanded a blood test of any new vampire in their domain that they were ICly aware of, as well as vampires who returned after a long absence. This was discontinued as of January 2021.

See also: Camarilla PCs


Sabbat

Tijuana is a Sabbat city. (Also includes pretty much anything else in Mexico.)

Applications for Sabbat PCs are closed indefinitely.

Anarch

'Anarch' is defined (VtM 59) as "A Kindred rebel who opposes the tyranny of elders. Anarchs wish to redistribute the wealth and resources equitably among the vampires therein."

  • If you specifically self-identify with the Anarch Free State, then set Faction = Anarch.
  • If you merely espouse an Anarch philosophy but otherwise self-identify with the Camarilla (perhaps intending to reform it from within), then set Faction = Camarilla.

The Anarchs have historically had a presence in the suburbs of Chula Vista and Imperial Beach, but have tended to fade out quickly due to lack of numbers.

Anarchs wishing to participate within the Camarilla Domain should inquire at their Elysium.

See also: Anarch PCs

Independent

'Independent' is reserved for the clans that are independent, or at least a significant part of them is: Assamite, Followers of Set, Gangrel, Giovanni, and Ravnos.

  • If you belong to one of these clans and self-identify with the independent part of that clan, then set Faction = Independent.
  • If you belong to a different clan, but are collaborating with the independent part of one of these clans, then also set Faction = Independent. (You should OOCly discuss this with an Independent PC leader ahead of time.)
  • If you self-identify as independent of any group whatsoever, then see Autarkis.

Giovanni are required to keep certain things 100% off-camera. See Banned Vampire Concepts for details.

See also: Independent PCs

Autarkis

'Autarkis' is defined (VtM 60) as "A Kindred who remains outside the larger vampire society of a given city and often refuses to acknowledge the claim of a prince."

  • The Prince, and the Camarilla in general, really don't like Autarkis (especially since many of them in the past have been rude right out of the gate).
    • Identifying yourself as an Autarkis may get you attacked.
    • Not identifying yourself at all may also get you attacked (but only if one of them ICly figures out what you are).
  • The Camarilla claims legal jurisdiction over all vampires, even those who disagree with their claim. How much/little effort they put into enforcing this claim depends on the situation.
  • Many Autarkis are so old and powerful that they can fight off most enforcers sent their way. This is not true of your chargen-level character.

We haven't had much sustained activity from Autarkis, so it may be difficult to find other like-minded characters.

See also: Autarkis PCs

Getting Started

Choose Concept, Clan, Faction, Nature, Demeanor

  • Camarilla:
    • Pillar Clans are recommended.
    • Brujah, Gangrel, Nosferatu are most needed.
    • Assamites and Gangrel are considered Pillar Clans on this game. See explanation here.
    • Assamite PCs need to have a +note to explain how/why they came to join the Camarilla vs being Independent.
  • Anarch/Independent:
    • Assamites and Gangrel still have large numbers that are Independent.

IMPORTANT: Set a +note named "Vitals" with the following information:

  1. Date of Birth
  2. Place of Birth
  3. Date of Embrace
  4. Place of Embrace


Stat Baseline (standard, covers anything not listed separately) Baseline (Faction = Anarch may optionally use these values from GttAnarchs 80) Freebies per additional dot
Attributes 1 in each + 7/5/3 1 in each + 6/5/3 5
Abilities 13/9/5 12/8/5 2
Disciplines 3 in-clan 4 in-clan 7 (***common types only)
Backgrounds 5 6 1
Virtues 1 in each + 7
(Path of Enlightenment: see below)
standard 2 (doesn't increase Willpower or Path Rating)
Willpower equal to Courage standard 1
Path Rating (Humanity or otherwise) equal to Conscience (or Conviction) + Self-Control (or Instinct) standard 1
Freebies 15 18
  • Note: Willpower may not exceed 8 in chargen
Generation Rating Blood Pool Generation background
(normal)
15th 6 (flaw)
14th 8 (flaw)
13th 10 0
12th 11 1
11th 12 2
10th 13 3
9th 14 4
8th 15 5

We don't use the alternate baselines/costs from Time of Thin Blood.


Backgrounds:

  • Status is no longer allowed.


Status Traits for Camarilla vampires:

  • If you're 8th Generation, do +bulkstat Confirmed:1|Established:1|Privileged:1
  • If you're 9th or 10th Generation, do +selfstat Confirmed=1
  • These will not appear on +sheet, use +traits/view instead
  • Nosferatu, Gargoyle, Samedi don't get any dots in Appearance
  • Gargoyle: 1 free dot in "Flight (discipline)"
  • Dominate Malkavian: +selfstat Type = Dominate Malkavian
  • If unsure, check for Vampire Clan Weakness

*** House Rule: Disciplines with Freebies: Only those listed as Common Disciplines are available for purchase at cgen with freebies. This includes Caitiff.

 

If you're on a Path of Enlightenment:

  • Check which virtues it uses
  • If Conviction is used, it replaces Conscience and doesn't get a free dot
  • If Instinct is used, it replaces Self-control and doesn't get a free dot
  • Path Rating cannot exceed 5 in chargen
    • May not spend freebies to raise Path Rating
    • Your time already on the path is no more than 25 years.
  • Willpower must be at least 5

Backstory

These questions (VtM 108-109) are meant to be used as a springboard to fill out your character's backstory as much as possible. While we do not require a formal write-up, we do suggest you review these and consider which answers would lead to enjoyable RP for yourself and others.

How old are you?

  • When were you born?
  • How old were you when you were Embraced?
  • How long have you existed as a vampire?
  • How old do you look?
  • Are you more mature than you seem? Less?

What was unique about your childhood?

  • How did you spend your early years?
  • How were your basic motivations and attitudes forged?
  • Where did you go to school?
  • Who were your immediate family?
  • What is your clearest childhood memory?
  • Did you go to high school?
  • Did you have a hometown, or was your family constantly on the move?
  • Did you go to college?
  • Did you run away from home?
  • Did you play sports?
  • Did any of your childhood friendships last to adulthood?

What kind of person were you?

  • Were you a decent person, or were you an asshole?
  • Were you popular?
  • Did you have a family?
  • How did you earn a living?
  • Did you have any real friends?
  • What kept you going from day to day?
  • Will anyone miss you?

What was your first brush with the supernatural?

  • When did you realize you were being stalked?
  • Did you believe in the occult before your Embrace?
  • When did you first meet a vampire? Were you afraid? Disbelieving? Angry? What frightened you most?

How did the Embrace change you?

  • How did your sire catch you?
  • Was the Embrace painful? Did you get a kinky pleasure out of it?
  • Did the Hunger tear at you? Did it frighten you? Did it feel right?
  • Are you grateful to your sire? Do you want to kill him for what he did to you?

Who was your Sire, and how did he treat you?

  • What do you know of your sire? Was he abusive, arrogant, cryptic or open?
  • Why do you think he chose you?
  • Did you even know your sire at all?
  • How long did you stay with your sire?
  • Did he teach you anything at all?
  • How long was your "apprenticeship"?
  • Where did you stay?
  • Where did you go?
  • Did you meet any other vampires during that time?
  • Do you judge other vampires in general by your opinion of your sire?
  • When did he teach you the Traditions?

Were you presented to the Prince?

  • Did the prince welcome you? Was she reluctant to accept you? Did she need to be bribed or threatened?
  • Did your sire have permission to create you?
  • Are you on the run from the prince?
  • What do you think her opinion of you is?

How did you meet the others in your coterie?

  • Were you brought together by chance or design?
  • Are you all of one sect?
  • Are you united in purpose and attitude?
  • How long have you been together in the city?
  • Did you know any of the others before the Embrace?
  • Are your sires in cooperation, or are they rivals?
  • What holds your coterie together when things get their worst?

Where is your haven?

  • Where do you hide during the day?
  • Do you have a permanent home at all?
  • Do you stay in the place you inhabited in your mortal life?
  • Do you hide in an abandoned building? The sewers?
  • Do you have anyone to protect you during the day?

Do you retain any connections to your mortal life?

  • Are you presumed dead?
  • Do you still watch over relatives from afar?
  • Do you pretend to be still alive?
  • Did you abandon your mortal existence entirely?

What are your habitual feeding grounds?

  • Whom do you feed upon, and where?
  • Do you have a territory that you consider exclusively yours?
  • Is your favorite hunting ground used by others?
  • Do you compete with others?
  • What is your preferred prey?
  • Do you ever kill when you feed?
  • Do you have a specific herd?
  • Do you seduce your prey? Kidnap them? Assault them on the street? Do they come to you?

What motivates you?

  • Do you seek revenge on any enemies?
  • Do you long to return to your mortal life?
  • Do you have ambitions in Kindred society?
  • If you could achieve anything in the world, what would it be?