Difference between revisions of "Realms"
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| − | See also [[House Rules/Changeling#Realms | | + | Arts must always be combined with one or more realms for a cantrip, as it describes what the Art can do. |
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| + | * '''People Realms''': ''Fae'' and ''Actor'' allow cantrips to enhance, attack, or enchant ''people'' | ||
| + | ** '''Actor''': ''Kinain, Enchanted, Mages, Prodigals'' | ||
| + | ** '''Fae''': ''Kithain, Nunnehi, Menchune, Adhene, Inanimae, Thallain, and other Denizens of the Dreaming'' | ||
| + | * '''Object Realms''': ''Prop'' and ''Nature'' mostly allow cantrips to ensorcel ''things'' | ||
| + | * '''Modifier Realms''': ''Scene'' and ''Time'' may never be used alone, they always enhance the cantrip | ||
| + | |||
| + | If you are missing a realm, or level of a realm needed for your cantrip, you can spend a point of Glamour to 'cheat' for the missing realm. | ||
| + | |||
| + | When casting a cantrip, the roll will be the Art + the rating of the lowest primary realm being used. | ||
| + | * Time and Scene are never in the dice pool | ||
| + | |||
| + | See also [[House Rules/Changeling#Realms | House Rules on Realms]] - (still to be updated with changes from C20) | ||
=Kith affinities= | =Kith affinities= | ||
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For more details on each realm, see Changeling the Dreaming (20th Anniversary) pg.#232-236. | For more details on each realm, see Changeling the Dreaming (20th Anniversary) pg.#232-236. | ||
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| + | {| width="100%" | ||
| + | |- | ||
| + | |width="50%" style="vertical-align: top"| | ||
* '''Actor''': Boggan, Clurichaun, Piskey | * '''Actor''': Boggan, Clurichaun, Piskey | ||
* '''Fae''': Satyr, Sidhe (Autumn), Troll | * '''Fae''': Satyr, Sidhe (Autumn), Troll | ||
* '''Nature''': Ghille Dhu, Merfolk, Pooka, Redcap, Selkie | * '''Nature''': Ghille Dhu, Merfolk, Pooka, Redcap, Selkie | ||
| + | |style="vertical-align: top"| | ||
* '''Prop''': Nocker, Sluagh | * '''Prop''': Nocker, Sluagh | ||
* '''Scene''': Eshu | * '''Scene''': Eshu | ||
* '''Time''': Sidhe (Arcadian) | * '''Time''': Sidhe (Arcadian) | ||
| + | |} | ||
{|width="100%" | {|width="100%" | ||
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|width="50%" style="vertical-align: top"| | |width="50%" style="vertical-align: top"| | ||
{{ :Template:StatChart | {{ :Template:StatChart | ||
| − | |title=Actor | + | |title=Actor<br>''Kinain, Enchanted, Prodigals'' |
|rank1=True Friend | |rank1=True Friend | ||
|rank2=Personal Contact | |rank2=Personal Contact | ||
| Line 26: | Line 46: | ||
|style="vertical-align: top"| | |style="vertical-align: top"| | ||
{{ :Template:StatChart | {{ :Template:StatChart | ||
| − | |title=Fae | + | |title=Fae<br>''Kithain, other Denizens of the Dreaming'' |
|rank1=Hearty Commoner | |rank1=Hearty Commoner | ||
|rank2=Lofty Noble | |rank2=Lofty Noble | ||
Latest revision as of 16:43, 20 March 2026
Arts must always be combined with one or more realms for a cantrip, as it describes what the Art can do.
- People Realms: Fae and Actor allow cantrips to enhance, attack, or enchant people
- Actor: Kinain, Enchanted, Mages, Prodigals
- Fae: Kithain, Nunnehi, Menchune, Adhene, Inanimae, Thallain, and other Denizens of the Dreaming
- Object Realms: Prop and Nature mostly allow cantrips to ensorcel things
- Modifier Realms: Scene and Time may never be used alone, they always enhance the cantrip
If you are missing a realm, or level of a realm needed for your cantrip, you can spend a point of Glamour to 'cheat' for the missing realm.
When casting a cantrip, the roll will be the Art + the rating of the lowest primary realm being used.
- Time and Scene are never in the dice pool
See also House Rules on Realms - (still to be updated with changes from C20)
Kith affinities
Cantrips involving your kith's affinity are -1 difficulty (Changeling the Dreaming (20th Anniversary) pg.#87)
For more details on each realm, see Changeling the Dreaming (20th Anniversary) pg.#232-236.
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