Difference between revisions of "Realms"

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Arts must always be combined with one or more realms for a cantrip, as it describes what the Art can do.
 
Arts must always be combined with one or more realms for a cantrip, as it describes what the Art can do.
* People Realms: Fae and Actor allow cantrips to enhance, attack, or enchant ''people''
+
 
** Actor: Kinain, Enchanted, Mages, Prodigals
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* '''People Realms''': ''Fae'' and ''Actor'' allow cantrips to enhance, attack, or enchant ''people''
** Fae: Kithain, Nunnehi, Menchune, Adhene, Inanimae, Thallain, and other Denizens of the Dreaming
+
** '''Actor''': ''Kinain, Enchanted, Mages, Prodigals''
* Object Realms: Prop and Nature mostly allow cantrips to ensorcel ''things''
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** '''Fae''': ''Kithain, Nunnehi, Menchune, Adhene, Inanimae, Thallain, and other Denizens of the Dreaming''
* Modifier Realms: Scene and Time may never be used alone, they always enhance the cantrip
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* '''Object Realms''': ''Prop'' and ''Nature'' mostly allow cantrips to ensorcel ''things''
 +
* '''Modifier Realms''': ''Scene'' and ''Time'' may never be used alone, they always enhance the cantrip
  
 
If you are missing a realm, or level of a realm needed for your cantrip, you can spend a point of Glamour to 'cheat' for the missing realm.
 
If you are missing a realm, or level of a realm needed for your cantrip, you can spend a point of Glamour to 'cheat' for the missing realm.
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* Time and Scene are never in the dice pool
 
* Time and Scene are never in the dice pool
  
See also [[House Rules/Changeling#Realms | house rules on Realms]] - (still to be updated with changes from C20)
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See also [[House Rules/Changeling#Realms | House Rules on Realms]] - (still to be updated with changes from C20)
  
 
=Kith affinities=
 
=Kith affinities=
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|width="50%" style="vertical-align: top"|
 
|width="50%" style="vertical-align: top"|
 
{{ :Template:StatChart
 
{{ :Template:StatChart
|title=Actor
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|title=Actor<br>''Kinain, Enchanted, Prodigals''
 
|rank1=True Friend
 
|rank1=True Friend
 
|rank2=Personal Contact
 
|rank2=Personal Contact
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|style="vertical-align: top"|
 
|style="vertical-align: top"|
 
{{ :Template:StatChart
 
{{ :Template:StatChart
|title=Fae
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|title=Fae<br>''Kithain, other Denizens of the Dreaming''
 
|rank1=Hearty Commoner
 
|rank1=Hearty Commoner
 
|rank2=Lofty Noble
 
|rank2=Lofty Noble

Latest revision as of 16:43, 20 March 2026

Arts must always be combined with one or more realms for a cantrip, as it describes what the Art can do.

  • People Realms: Fae and Actor allow cantrips to enhance, attack, or enchant people
    • Actor: Kinain, Enchanted, Mages, Prodigals
    • Fae: Kithain, Nunnehi, Menchune, Adhene, Inanimae, Thallain, and other Denizens of the Dreaming
  • Object Realms: Prop and Nature mostly allow cantrips to ensorcel things
  • Modifier Realms: Scene and Time may never be used alone, they always enhance the cantrip

If you are missing a realm, or level of a realm needed for your cantrip, you can spend a point of Glamour to 'cheat' for the missing realm.

When casting a cantrip, the roll will be the Art + the rating of the lowest primary realm being used.

  • Time and Scene are never in the dice pool

See also House Rules on Realms - (still to be updated with changes from C20)

Kith affinities

Cantrips involving your kith's affinity are -1 difficulty (Changeling the Dreaming (20th Anniversary) pg.#87)

For more details on each realm, see Changeling the Dreaming (20th Anniversary) pg.#232-236.


  • Actor: Boggan, Clurichaun, Piskey
  • Fae: Satyr, Sidhe (Autumn), Troll
  • Nature: Ghille Dhu, Merfolk, Pooka, Redcap, Selkie
  • Prop: Nocker, Sluagh
  • Scene: Eshu
  • Time: Sidhe (Arcadian)
Actor
Kinain, Enchanted, Prodigals
Dot-filled.png True Friend
Dot-filled.pngDot-filled.png Personal Contact
Dot-filled.pngDot-filled.pngDot-filled.png Familiar Face
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Dire Enemy
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Complete Stranger
Fae
Kithain, other Denizens of the Dreaming
Dot-filled.png Hearty Commoner
Dot-filled.pngDot-filled.png Lofty Noble
Dot-filled.pngDot-filled.pngDot-filled.png Manifold Chimera
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Elusive Gallain
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Dweomer of Glamour
Nature
Dot-filled.png Base Element
Dot-filled.pngDot-filled.png Raw Material
Dot-filled.pngDot-filled.pngDot-filled.png Verdant Forest
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Feral Animal
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Natural Phenomena
Prop
Dot-filled.png Ornate Garb
Dot-filled.pngDot-filled.png Crafted Tool
Dot-filled.pngDot-filled.pngDot-filled.png Mechanical Device
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Complex Machine
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Arcane Artifact
Scene
Dot-filled.png The Chamber
Dot-filled.pngDot-filled.png The Cottage
Dot-filled.pngDot-filled.pngDot-filled.png The Lonely Lane
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png The Glen
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png The Castle
Time
Dot-filled.png Three-Fold
Dot-filled.pngDot-filled.png Suspended Sands
Dot-filled.pngDot-filled.pngDot-filled.png Fateful Trigger
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Bright Echoes
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Glorious Renewal