Difference between revisions of "Character Generation/Changeling"

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Choose concept, court (set as both Faction and Court), Legacy Seelie, Legancy Unseelie, house (if any), seeming and kith
+
__NOTOC__
* House rule: Autumn Sidhe (C20) are allowed
+
 
* Arcadian Sidhe (just "Sidhe" on +sheet) are disallowed until further notice due to overuse
+
<div style="background-color: #fcc; padding: 10px">
* Shadow Court: set Faction = Unseelie, Court = Shadow
+
=Important notes=
 +
* '''We have converted to Changeling 20th Anniversary.  If you find something that has not been updated, open a +request so staff can look into it.'''<br>
 +
 
 +
* Title cannot be taken in chargen above 1.  Any increases are at staff discretion post approval.
 +
* Sidhe (both varieties) are open ONLY at staff discretion.
 +
** See [[Changeling Birthrights|Birthrights]] wiki page for list of open kiths.  Anything not listed is not currently available.
 +
* [[Banned_Concepts#Changeling|KinFae (Kithain + Kinfolk)]] are currently closed as of June 2021. 
 +
* Shadow Court is currently closed.
 +
* Kiths we will approve are limited to the 13 Common ones at this time.  Any others are at staff discretion only.
 +
* The Seelie and Unseelie Court are ''not'' deadly enemies. They have philosophical differences, and individuals may dislike each other individually, but as groups they still work together and it isn't a big deal. Their real enemies are (a) the Dauntain and other forces of Banality, and (b) the Shadow Court.
 +
* Commoners can enter houses.  Please set a +note as to how that happened.
 +
</div>
 +
 
 +
'''Choose the following:'''
 +
* '''Concept'''
 +
* '''Court''' - Either '''Seelie''' or '''Unseelie''' ''(set as both Faction and Court for code reasons)''
 +
* '''[[Legacies|Legacy Seelie, Legacy Unseelie]]''' ''(Nature and Demeanor are not used)''
 +
* '''House''' ''(if any)''
 +
* '''Seeming''' - also set a +note titled ''Seeming Bonus'' if Wilder
 +
* '''Kith'''
 +
* '''[[Threshold & Antithesis|Threshold]]''' (Optional) ''(Musing/Ravaging)''
 +
** Use ''+selfstat Threshold=Musing/Create Hope'' or ''+selfstat Threshold=Ravaging/Destroy Love''
 +
** Set a +note as well please (Add what sort of thing within your chosen Threshold that your PC regularly does in general)
 +
** If your PC would use both Musing and Ravaging, list both in the +note.  Only the most commonly used on in vitals.
 +
* '''[[Threshold & Antithesis|Antithesis]]''' set as a +note please
 +
* '''House rule:''' Sidhe kith is open by Staff discretion only.  If choosing one, Autumn Sidhe (C20) are listed as such on +sheet; Arcadian Sidhe are just "Sidhe" on +sheet
 +
 
 +
 
 +
[[Changeling Birthrights|Birthrights]]: If your kith birthrights and/or house boon include an attribute or ability bonus, don't add it yourself, ask staff to set a +effect instead.
  
 
{| class="wikitable" style="text-align: center"
 
{| class="wikitable" style="text-align: center"
Line 13: Line 41:
 
| [[Arts]] || 3 || 5
 
| [[Arts]] || 3 || 5
 
|-
 
|-
| [[Realms]] || 5 || 3
+
| [[Realms]] || 5 || 2
 
|-
 
|-
 
| [[Backgrounds]] || 5 || 1
 
| [[Backgrounds]] || 5 || 1
 
|-
 
|-
| Glamour || by seeming || 3
+
| Banality || 3 (4 for House Liam) || Changes due to RP
 
|-
 
|-
| Willpower || by seeming || 1
+
| Glamour || 4 || 3 (Max 8)
 +
|-
 +
| Willpower || 4 || 1 (Max 8)
 
|-
 
|-
 
| Freebies || 15
 
| Freebies || 15
 
|}
 
|}
  
* House rule: C20 arts are allowed
+
'''[[Changeling/Backgrounds|Backgrounds]]:'''
** Spring, Summer, Autumn, Winter
+
* [[Character Generation/Changeling Companions|Companion - Building Stats Guide]]
** Contract, Dragon's Ire, "Oneiromancy (art)"
+
* Sidhe of House Beaumayn are +1 Remembrance (Book of Lost Houses 21)
* [[Character Generation/Changeling Companions|Companion stats]]
+
* [[Changeling/Backgrounds#Title|Title]]: Limited to 1 at chargen. See more details on [[Changeling/Backgrounds#Title|Changeling/Backgrounds]] page.
* Prestige (Shadow Court): 3+ grants Title 1, 4+ grants Resources 3
 
  
Record beginning Glamour, Willpower and Banality as determined by your seeming.
+
 
 +
'''Seemings:'''
 +
* In C20, Seemings reflect his/her outlook on her life as a changeling and the Dreaming in general. While often tied to her mortal age, changelings can be any seeming at any age.  See ''WW92041 Changeling: the Dreaming (20th Anniversary) pg.#83–87''
 +
* '''Set +note for Seeming bonus based on the following:'''
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Seeming !! Glamour !! Willpower !! Banality !! Description
+
! Seeming !! Bonus !! Description
 
|-
 
|-
| Childling || 5 || 1 || 1 || Though you are little more than a child in mind and body, no one can deny the wisdom behind your eyes. '''NOTE: As PCs must be at least 18 years of age, we DO NOT allow Childling PCs.'''
+
| Childling || +1 Glamour || Childlings view the world with wide-eyed wonder. '''NOTE: As PCs must be at least 18 years of age, and Childlings are at least mentally underage, if not physically, we DO NOT allow Childling PCs.'''
 
|-
 
|-
| Wilder || 4 || 2 || 3 || You are a teenager in attitude and appearance. Radical and experimental, you chase after the stuff of new dreams. '''NOTE: PCs must be at least 18 years of age.'''
+
| Wilder || +1 Glamour OR +1 Willpower (set +note) || Wilders are seekers of adventure.  
 
|-
 
|-
| Grump || 3 || 5 || 5 || You are a full-grown adult, seen by most changelings as "over the hill." Despite this, you are respected.
+
| Grump || +1 Willpower || Grumps are builders and keepers of tradition.
 
|}
 
|}
  
* Sidhe of House Liam are +1 Banality (CtD 110)
+
'''Note kith Birthrights and Frailties.''' Do not add them to +sheet; see [[House_Rules/Changeling#Birthrights | house rules]] for details.
 
 
Note kith Birthrights and Frailties. If they affect your mortal seeming, then they're recorded via permanent +effect (ask staff to set these).
 
  
 
{| class="wikitable"
 
{| class="wikitable"
! Kith !! Birthright !! +effect?
+
! Kith !! Birthright +effect(s)
 
|-
 
|-
| Ghille dhu (wilder) || +1 Appearance, +1 Strength || Yes
+
| Piskey || +1 Dexterity
 
|-
 
|-
| Piskey || +1 Dexterity || Yes
+
| Satyr || +1 Stamina
 
|-
 
|-
| Satyr || +1 Stamina || Yes
+
| Sidhe || +2 Appearance
 
|-
 
|-
| Sidhe || +2 Appearance (only +1 for non-Arcadian Scathach) || Only with Seeming's Blessing merit
+
| Troll || +1 Strength/+1 Health per oath (max 2)
 +
|}
 +
 
 +
 
 +
{| class="wikitable"
 +
! House !! Boon +effect(s)
 
|-
 
|-
| Sidhe (House Leanhaun) || +1 Charisma || Yes
+
| Beaumayn || +1 Perception
 
|-
 
|-
| Troll || +1 (wilder) / +2 (grump) Strength || Only with Seeming's Blessing merit
+
| Leanhaun || +1 Charisma
 
|-
 
|-
| Troll || +1 (wilder) / +2 (grump) health || No
+
| Scathach || +1 Brawl, +1 Melee
 
|}
 
|}
  
For those who don't have the books, here is an invaluable resource[http://changeling.wenchipedia.com]
+
 
 +
* '''Descriptions:'''  Be sure to set both your standard Autumn World (Mortal) Description, as well as your Fae Mien.  To set a Fae Mien, use: ''&faedesc me=Description''  - many people use color to set this mien apart from the mortal one.  We recommend also adding a line break or two at the beginning to be sure they are separated.(%r)
 +
 
 +
 
 +
::'''Realities:'''
 +
 
 +
After approval, you will need to look into ''+help +rsee'' and ''+help +rexist''You need both turned on for FAE to be able to see any descriptions of the fae reality/Dreaming, as well as be seen (your &faedesc). 
 +
 
 +
=Backstory=
 +
These questions (C20 146-147) are meant to be used as a springboard to fill out your character's backstory as much as possible. While we do not require a formal write-up, we do suggest you review these and consider which answers would lead to enjoyable RP for yourself and others. This will also help your character seem like an actual three-dimensional character, not just a laundry list of stats.
 +
 
 +
{|
 +
| style="vertical-align: top; width: 50%; padding-right: 10px;" |
 +
==Mortal identity==
 +
 
 +
* Where did you grow up?
 +
* What was your family life like?
 +
* Did you drift away when you realized you wasn't really part of it, or cling even harder because of it?
 +
* How did you do in school?
 +
* What mortal friends did you have, and do you still keep in touch with them?
 +
* Did you ever enchant anyone you knew, or otherwise try to let them in on your secret?
 +
* Did you ever use your powers to try to help a mortal? What about using them to get even with a bully or a rival? How did that go?
 +
* Does you have a job? If so, what is it, and how do you feel about it? If not, how do she make ends meet?
 +
* Where do you live?
 +
* Do you have any mundane hobbies or interests you indulge?
 +
* Do you have a social life with your mortal friends and coworkers? What about a lover? Children?
 +
* How do you explain things like sudden absences, broken promises, or missed occasions due to events in your changeling life?
 +
* Is there anything in your mortal life you'd prioritize over your changeling one? If so, what is it, and why?
 +
* What do your mortal friends and relatives honestly think of you? Do you care?
 +
 
 +
| style="vertical-align: top;" |
 +
==Changeling identity==
 +
 
 +
* What event caused your Chrysalis? Was it traumatic, transcendent, or maybe a bit of both?
 +
* Did anyone guide you into changeling society, or did you somehow find your own way there?
 +
* What were your first impressions of Kithain life?
 +
* When did you first encounter the nobility and changeling politics, and how do you feel about it?
 +
* What do you contribute to Kithain society?
 +
* Are you well known to local changelings? If so, what are you known for? Do you deserve your reputation?
 +
* Who's your local liege, and how do you feel about their rule?
 +
* If you are a noble, what are your obligations and ruling style?
 +
* If you're a commoner, are you politically minded or do you accept the status quo?
 +
* Do you attend large changeling gatherings and festivals, or do you mostly keep to herself apart from seeing your motley?
 +
* Have you sworn any oaths? Visited the Far or Deep Dreaming?
 +
* Do you view her new existence as a blessing, a curse, or a puzzle to be figured out?
 +
|}
  
 
[[Category:Changeling]]
 
[[Category:Changeling]]

Latest revision as of 23:01, 12 March 2026


Important notes

  • We have converted to Changeling 20th Anniversary. If you find something that has not been updated, open a +request so staff can look into it.
  • Title cannot be taken in chargen above 1. Any increases are at staff discretion post approval.
  • Sidhe (both varieties) are open ONLY at staff discretion.
    • See Birthrights wiki page for list of open kiths. Anything not listed is not currently available.
  • KinFae (Kithain + Kinfolk) are currently closed as of June 2021.
  • Shadow Court is currently closed.
  • Kiths we will approve are limited to the 13 Common ones at this time. Any others are at staff discretion only.
  • The Seelie and Unseelie Court are not deadly enemies. They have philosophical differences, and individuals may dislike each other individually, but as groups they still work together and it isn't a big deal. Their real enemies are (a) the Dauntain and other forces of Banality, and (b) the Shadow Court.
  • Commoners can enter houses. Please set a +note as to how that happened.

Choose the following:

  • Concept
  • Court - Either Seelie or Unseelie (set as both Faction and Court for code reasons)
  • Legacy Seelie, Legacy Unseelie (Nature and Demeanor are not used)
  • House (if any)
  • Seeming - also set a +note titled Seeming Bonus if Wilder
  • Kith
  • Threshold (Optional) (Musing/Ravaging)
    • Use +selfstat Threshold=Musing/Create Hope or +selfstat Threshold=Ravaging/Destroy Love
    • Set a +note as well please (Add what sort of thing within your chosen Threshold that your PC regularly does in general)
    • If your PC would use both Musing and Ravaging, list both in the +note. Only the most commonly used on in vitals.
  • Antithesis set as a +note please
  • House rule: Sidhe kith is open by Staff discretion only. If choosing one, Autumn Sidhe (C20) are listed as such on +sheet; Arcadian Sidhe are just "Sidhe" on +sheet


Birthrights: If your kith birthrights and/or house boon include an attribute or ability bonus, don't add it yourself, ask staff to set a +effect instead.

Stat Baseline Freebies per additional dot
Attributes 1 in each + 7/5/3 5
Abilities 13/9/5 2
Arts 3 5
Realms 5 2
Backgrounds 5 1
Banality 3 (4 for House Liam) Changes due to RP
Glamour 4 3 (Max 8)
Willpower 4 1 (Max 8)
Freebies 15

Backgrounds:


Seemings:

  • In C20, Seemings reflect his/her outlook on her life as a changeling and the Dreaming in general. While often tied to her mortal age, changelings can be any seeming at any age. See WW92041 Changeling: the Dreaming (20th Anniversary) pg.#83–87
  • Set +note for Seeming bonus based on the following:
Seeming Bonus Description
Childling +1 Glamour Childlings view the world with wide-eyed wonder. NOTE: As PCs must be at least 18 years of age, and Childlings are at least mentally underage, if not physically, we DO NOT allow Childling PCs.
Wilder +1 Glamour OR +1 Willpower (set +note) Wilders are seekers of adventure.
Grump +1 Willpower Grumps are builders and keepers of tradition.

Note kith Birthrights and Frailties. Do not add them to +sheet; see house rules for details.

Kith Birthright +effect(s)
Piskey +1 Dexterity
Satyr +1 Stamina
Sidhe +2 Appearance
Troll +1 Strength/+1 Health per oath (max 2)


House Boon +effect(s)
Beaumayn +1 Perception
Leanhaun +1 Charisma
Scathach +1 Brawl, +1 Melee


  • Descriptions: Be sure to set both your standard Autumn World (Mortal) Description, as well as your Fae Mien. To set a Fae Mien, use: &faedesc me=Description - many people use color to set this mien apart from the mortal one. We recommend also adding a line break or two at the beginning to be sure they are separated.(%r)


Realities:

After approval, you will need to look into +help +rsee and +help +rexist. You need both turned on for FAE to be able to see any descriptions of the fae reality/Dreaming, as well as be seen (your &faedesc).

Backstory

These questions (C20 146-147) are meant to be used as a springboard to fill out your character's backstory as much as possible. While we do not require a formal write-up, we do suggest you review these and consider which answers would lead to enjoyable RP for yourself and others. This will also help your character seem like an actual three-dimensional character, not just a laundry list of stats.

Mortal identity

  • Where did you grow up?
  • What was your family life like?
  • Did you drift away when you realized you wasn't really part of it, or cling even harder because of it?
  • How did you do in school?
  • What mortal friends did you have, and do you still keep in touch with them?
  • Did you ever enchant anyone you knew, or otherwise try to let them in on your secret?
  • Did you ever use your powers to try to help a mortal? What about using them to get even with a bully or a rival? How did that go?
  • Does you have a job? If so, what is it, and how do you feel about it? If not, how do she make ends meet?
  • Where do you live?
  • Do you have any mundane hobbies or interests you indulge?
  • Do you have a social life with your mortal friends and coworkers? What about a lover? Children?
  • How do you explain things like sudden absences, broken promises, or missed occasions due to events in your changeling life?
  • Is there anything in your mortal life you'd prioritize over your changeling one? If so, what is it, and why?
  • What do your mortal friends and relatives honestly think of you? Do you care?

Changeling identity

  • What event caused your Chrysalis? Was it traumatic, transcendent, or maybe a bit of both?
  • Did anyone guide you into changeling society, or did you somehow find your own way there?
  • What were your first impressions of Kithain life?
  • When did you first encounter the nobility and changeling politics, and how do you feel about it?
  • What do you contribute to Kithain society?
  • Are you well known to local changelings? If so, what are you known for? Do you deserve your reputation?
  • Who's your local liege, and how do you feel about their rule?
  • If you are a noble, what are your obligations and ruling style?
  • If you're a commoner, are you politically minded or do you accept the status quo?
  • Do you attend large changeling gatherings and festivals, or do you mostly keep to herself apart from seeing your motley?
  • Have you sworn any oaths? Visited the Far or Deep Dreaming?
  • Do you view her new existence as a blessing, a curse, or a puzzle to be figured out?