Difference between revisions of "House of Keys/Contacts"

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For now this is just a list of those people who are affiliated with the House. (AKA, those with a clue)
 
For now this is just a list of those people who are affiliated with the House. (AKA, those with a clue)
  
*[[Marshall]]
+
*[[Tyler]]
  
 
=Welcome=
 
=Welcome=
 
*<b>Sorcerers</b>: These folk are typically welcome so long as they're not a warlock (nephandi-leaning) or at least keep such things to a minimum within the walls of the Chapter House.  
 
*<b>Sorcerers</b>: These folk are typically welcome so long as they're not a warlock (nephandi-leaning) or at least keep such things to a minimum within the walls of the Chapter House.  
 
*<b>Psychics</b>: Though they may not possess the ability to alter reality on a large scale, their condition is nothing to be dismissed. Those who are able to expand their mind in one direction might be able to take the steps to further awaken it in another. They're more than welcome.
 
*<b>Psychics</b>: Though they may not possess the ability to alter reality on a large scale, their condition is nothing to be dismissed. Those who are able to expand their mind in one direction might be able to take the steps to further awaken it in another. They're more than welcome.
*<b>Orphans</b>: So long as you're not a borg (techno-leaning) or a warlock (nephandi-leaning) you're more than welcome to swing by.  
+
*<b>Orphans</b>: So long as you're not a borg (techno-leaning) or a warlock (nephandi-leaning) We can definitely talk about getting you a key.  
 
*<b>Magi</b>: Traditions welcome.
 
*<b>Magi</b>: Traditions welcome.
*<b>Mortal+</b>: Ghouls permitted on a case-by-case basis, as would be Hunters, Possessed, Kinfolk or Kinain. See [[Marshall]]
+
*<b>Mortal+</b>: Ghouls, Kinfolk, etc. would probably not work out because of their parent spheres involvement causing issue and/or inter-sphere problems.  
*<b>Shifters</b>: Gaians would be permitted on a case-by-case basis. See [[Marshall]]. Any other variety would not be permitted.
+
.
*<b>Vampires</b>: Camarilla and Independent are on the rarest of the case-by-case basis list and basically not even considered unless accompanied by a Master who PERSONALLY vouches for them. But still, see [[Marshall]]. Sabbat need not apply.
 
  
 
=House Rules=
 
=House Rules=
 
# Clean up your own mess
 
# Clean up your own mess
 
# Don't start problems with others.  
 
# Don't start problems with others.  
## If you've got a problem, talk to a Master.  
+
## If you've got a problem, talk to the Chamberlain (Tyler).  
 
# Don't reveal the House to others.
 
# Don't reveal the House to others.
## If you want to bring someone to the House they are your responsibility. You answer for everything they do.
 
# Don't steal from the House or its members.
 
## Don't lie to them either.
 
  
 
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Revision as of 16:35, 14 October 2025

As the strength of the node increases the number of cabals it can support will grow also.

For now this is just a list of those people who are affiliated with the House. (AKA, those with a clue)

Welcome

  • Sorcerers: These folk are typically welcome so long as they're not a warlock (nephandi-leaning) or at least keep such things to a minimum within the walls of the Chapter House.
  • Psychics: Though they may not possess the ability to alter reality on a large scale, their condition is nothing to be dismissed. Those who are able to expand their mind in one direction might be able to take the steps to further awaken it in another. They're more than welcome.
  • Orphans: So long as you're not a borg (techno-leaning) or a warlock (nephandi-leaning) We can definitely talk about getting you a key.
  • Magi: Traditions welcome.
  • Mortal+: Ghouls, Kinfolk, etc. would probably not work out because of their parent spheres involvement causing issue and/or inter-sphere problems.

.

House Rules

  1. Clean up your own mess
  2. Don't start problems with others.
    1. If you've got a problem, talk to the Chamberlain (Tyler).
  3. Don't reveal the House to others.