Setting/Cop
Revision as of 09:35, 30 July 2013 by imported>Marshall (Created page with " ===Current Suggestions for Law Enforcement Characters=== *So you want to play a cop? Well, here are some things you should know! First off, all Police need the Sworn Officer ...")
Current Suggestions for Law Enforcement Characters
- So you want to play a cop? Well, here are some things you should know! First off, all Police need the Sworn Officer Merit. This is a one (1) dot merit for PPD, a two (2) dot merit for Sheriff's Deputies. Civilian Employees (Forensic Technicians, Computer Techs, Accountants, etc) do NOT need this merit.
- Must by 21 years of age by completion of the Academy.
- Detectives/Investigators will also now require the two (2) dot Sworn Officer Merit for their characters as theirs is a larger scope.
- Detective Characters be aware, there is no more free ride. Cases will be assigned and need to be worked on (Solved would be great but not always possible). "I'm a detective I don't answer radio calls" is not the environment here. Work loads will get spread out as much as possible.
- We highly recommend making use of the Professional Training Merit (Preferably Cop or Detective, but others may fit)
- Next, there are some skill requirements. This represents the basic core of training an officer would receive in California's Basic Law Enforcement Training Program.
- Athletics 1 and Academics 2,
- Investigations 1 (2 for Inv/Det),
- Drive 2,
- Firearms 2,
- Weapons 1,
- Brawl 1,
- Computer 1,
- Medicine 1.
- Starting rank is Detective or Patrolman (Officer) only. Any higher rank must be earned on the grid through RP. (Similar to Family Status)
- The following skills are also generally useful for Police Concepts:
- Empathy,
- Intimidation,
- Investigation,
- Larceny,
- Medicine,
- Persuasion,
- Stealth,
- Streetwise,
- Subterfuge.