Difference between revisions of "Character Generation/Mokole"

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(updated with added note for Rites (background) for shifters as per staff request)
 
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| Shifter Rank || 1 || n/a || Rank 0: Read [[Character_Generation/Garou#Record_Rank | the notes on the Garou cheat sheet]] before requesting this
 
| Shifter Rank || 1 || n/a || Rank 0: Read [[Character_Generation/Garou#Record_Rank | the notes on the Garou cheat sheet]] before requesting this
 
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Backgrounds Note:
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* Fetishes taken in Chargen must be in a book somewhere --- you can't make your own. Create a +note for your fetish, including a page reference for the book that it is from.
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* Rites (background) can only be taken in Chargen.  Must also have Rituals (the Primary Knowledge) at the same level as the highest Rite.  You can choose rites that equal the sum of the level of the Rites (background).  For Example: Rites (background) at level 4, you can choose a Level 1 Rite and a Level 3 Rite.  You must also set your Rituals at 3.  Or you can choose to take 4 Rites that are all Level 1, and only need Rituals at 1.
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'''Note:''' See [[XP_Chart#Shifter|XP Chart]] for details on ways to learn Rites both for XP and without XP cost once approved. 
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Latest revision as of 17:30, 27 September 2021

Basics

Choose Concept, Nature, Demeanor, plus:

Faction Gaian, Wyrm
Breed Homid, Suchid PGttCB 116-117
Stream
  • Mokole-mbembe (Fighters, Africa / Americas)
  • Makara (Folk, Indian subcontinent)
  • Gumagan (Forerunners, Australia and Oceania)
  • Zhong Lung (Philosophers, China / Korea / Japan / Vietnam)
PGttCB 114-115
Varna
  • Halpatee, Paisa (American alligator/crocodile)
  • Ora (monitor lizard)
  • Unktehi (Gila monster)
  • Karna, Champsa (saltwater/Nile crocodile)
  • Gharial, Syrta (gavial, caiman)
  • Makara (mugger crocodile)
PGttCB 117
Auspice

Mokole-mbembe, Gumagan: Solar auspice

  • Rising Sun (Striking)
  • Noonday Sun (Unshading)
  • Setting Sun (Warding)
  • Shrouded Sun (Concealing)
  • Midnight Sun (Shining)
  • Decorated Sun (Gathering)
  • Solar Eclipse (Crowning)

Makara: Seasonal auspice

  • Vasanta (Ahroun)
  • Grisma (Philodox)
  • Zarad (Theurge)
  • Hemanta (Ragabash)

Zhong Lung: Seasonal auspice

  • Tung Chun (Ahroun)
  • Nam Hsia (Philodox)
  • Sai Chau (Theurge)
  • Pei Tung (Ragabash)

If Affiliation = Beast Courts, then set your hengeyogai auspice on +sheet and your seasonal auspice in a +note

PGttCB 115-116, 200

Stats

Type Baseline Freebies per dot Recommended / Restricted
Attributes 1 in each plus 7/5/3 5
Abilities 13/9/5 2
  • Suchid restricted
    • Skills - Drive, Etiquette, Firearms
    • Knowledges - Computer, Law, Linguistics, Medicine, Politics, Science
Backgrounds 5 1
  • Suchid restricted: Allies, Contacts, Resources
  • Zhong Lung: Ancestors is restricted, Pure Breed is common, Allies and Kinfolk are less common
Gifts Zhong Lung: 3 auspice
Other: 1 common, 1 auspice
7 (level 1 only)
Rage Zhong Lung: by Auspice
Other: by Varna
1 Maximum 8
Gnosis 2 (Homid), 4 (Suchid) 2 Maximum 8
Willpower by Auspice 1 Maximum 8
Freebies 15
Shifter Rank 1 n/a Rank 0: Read the notes on the Garou cheat sheet before requesting this

Backgrounds Note:

  • Fetishes taken in Chargen must be in a book somewhere --- you can't make your own. Create a +note for your fetish, including a page reference for the book that it is from.
  • Rites (background) can only be taken in Chargen. Must also have Rituals (the Primary Knowledge) at the same level as the highest Rite. You can choose rites that equal the sum of the level of the Rites (background). For Example: Rites (background) at level 4, you can choose a Level 1 Rite and a Level 3 Rite. You must also set your Rituals at 3. Or you can choose to take 4 Rites that are all Level 1, and only need Rituals at 1.

Note: See XP Chart for details on ways to learn Rites both for XP and without XP cost once approved.


Varna (non-Zhong Lung) Rage
Halpatee, Paisa 4
Ora 5
Unktehi 5
Karna, Champsa 2
Gharial, Syrta 3
Makara 4
Zhong Lung auspice Rage
Tung Chun 4
Nam Hsia 3
Sai Chau 2
Pei Tung 1
Auspice Willpower
Rising Sun (Striking 3
Noonday Sun (Unshading 5
Setting Sun (Warding 3
Shrouded Sun (Concealing 4
Midnight Sun (Shining 4
Decorated Sun (Gathering 5
Solar Eclipse (Crowning 5
Zhong Lung (all) 4

Gifts

Common

Zhong Lung do not start with a common gift (unless they buy it with freebies)

  • Falling Touch
  • Fatal Flaw
  • Inspiration
  • Razor Claws (only usable in Archid)
  • Sense Wyrm
  • Scent of the True Form
  • Speed of Thought (must spend 2 Gnosis instead of 1)
  • Find Land
  • Find Water
  • Scent of Sweet Honey
  • Sense Moon
  • Sense Prey
  • Shed
  • Tailbiter's Mumble
  • Talk

Auspice

Rising Sun (Striking) Noonday Sun (Unshading) Setting Sun (Warding) Midnight Sun (Shining)
  • Bellow
  • Eye of the Raptor
  • Truth of Gaia
  • Scent of the True Form
  • Gold Claws
  • Mother's Touch
  • Resist Pain
  • Darksight
  • Lambent Flame
  • Sense Sun
  • Spirits of Laughter
  • Talk
Shrouded Sun (Concealing) Decorated Sun (Gathering) Eclipsed Sun (Crowning)
  • Mother's Touch
  • Spirit Speech
  • Sense Weaver
  • Sense Wyrm
  • Call the Rain
  • Sense Magic
  • Talk
  • "Persuasion (gift)"
  • Mother's Touch
  • Pilot Snake
  • "Cooking (gift)"
  • Talk
  • Wind Beneath My Wings
  • Aura of Confidence
  • Lambent Flame
  • Bellow
  • Razor Claws
Vasanta Grisma Zarad Hemanta
Tung Chun Nam Hsia Sai Chau Pei Tung

Renown

Zhong Lung with Affiliation = Beast Courts: Use hengeyokai categories and charts instead

Stream Auspice Glory Honor Wisdom Note
Gumagan, Mokole-mbembe Midnight Sun (Shining) Any combination totaling 3
Other 1 1 1
Makara
Zhong Lung
Hemanta
Pei Tung
Any combination totaling 3 same as Ragabash
Zarad
Sai Chau
0 0 3 same as Theurge
Grisma
Nam Hsia
0 3 0 same as Philodox
Vasanta
Tung Chun
2 1 0 same as Ahroun
Wyrm Power Infamy Cunning

Archid characteristics

  • Request a custom MOKOLE-ARCHID +shift form if relevant (standard is +4 Str, +4 Sta, -1 Dex, -3 Man, -5 App)
  • Raising Gnosis post-chargen does not improve your archid form
PGttCB 116 Breedbook 57-60 (if not superseded)
  • Armor (+2 soak)
  • Bladed Tail (Str+2 agg, diff 7)
  • Color Change (+1 diff to spot when hiding)
  • Constricting Coils (+3 dice to immobilize)
  • Fins (x2 swimming speed)
  • Gills
  • Grasping Hands
  • Horn (Str+2 agg, diff 7)
  • Huge Size (+1 Sta, +2 damage Body Slam / Overbear)
  • Long Teeth (bite does Str+3)
  • Poison Sacs (once/day, +4 damage dice)
  • Royal Crest (+2 to social rolls with Mokole/Nagah)
  • Terrible Claws (claws do Str+3)
  • Upright Walking
  • Webbed Feet (x1.5 swimming speed, walk on mud, +1 diff other Dex rolls on dry land)
  • Air Sacs (others are -1 Willpower for Delirium reactions)
  • Armor (may take a second time, total +3 soak)
  • Back Sail (rear is +1 soak, Temperature Control merit)
  • Binocular Vision (-2 diff sight-related Perception)
  • Color Change (may take multiple times, max diff 9)
  • Contact Venom (damage pool = Stamina, soaked like agg, each health level = 5 minutes paralysis, below incap = die unless resuscitated)
    • Undead (vampires, mummies, corporeal wraiths): each health level = -1 die on all actions instead
  • Crop (food storage)
  • Deep Lung (swim underwater 1 hour, hold breath in combat 5 minutes)
  • Disarticulating Jaw (victim lasts Stamina turns before starting to suffocate, 3+ agg to cut their way out)
  • Dragon Masque (if face visible: +1 Bellow, Dragonfear, terror-inducing gifts/rites; others are -1 Willpower for Delirium reactions; -1 diff social rolls with relevant totems)
  • Duck Bill (+2 Expression)
  • Extra Limbs (may combo with Sacral Plexus, may take multiple times, does not auto-include claws/hands/etc.)
  • Eye Cones (360-degree vision)
  • Feathers (App 3)
  • Food Storage (fast for Stamina seasons)
  • Fur (cold resistance)
  • Gecko Pads (climb flat surfaces, can't combo with Huge Size)
  • Hard Skull (head is +3 soak, headbutt is +3 damage but doesn't combo with Horns)
  • Hollow Bones (+3 Dex for movement, wings can soar for hours, may break more easily)
  • Huge Size (may be taken multiple times)
  • Jacobson's Organ (heat vision)
  • Long Neck (situational Perception/bite bonuses)
  • Long Tongue (Str 1, may be taken multiple times for +1 per, sticky, Dex normal)
  • Multiple Heads (may be taken multiple times, does not affect mental attributes, does not auto-include Long Teeth/Horn/etc., allows Wishbone, +1 die per head when splitting actions for multiple bites)
  • Neck Frill (front +2 soak)
  • Nictating Membrane (underwater vision)
  • Prehensile Tail (Str and Dex normal, may combo with Sacral Plexus)
  • Regeneration (spend perm Gnosis to eventually regrow a limb)
  • Sacral Plexus (secondary brain with 1 ability dot relevant to lower body, may take multiple times, may take extra actions without penalty but limited to 3+slots dice)
  • Snorkel (breathe with minimal exposure, usually diff 10 to spot)
  • Spitter (Poison Sacs gains range of Rage yards)
  • Tail Blades/Spikes (Str+2 agg)
  • Tail Club (Str+3 not agg)
  • Thorns (bare-handed attackers take 2 levels of agg)
  • Throat Sac and Wattles (+1 Expression, +2 Bellow)
  • Wings (20 mph, fly for Stamina hours per day, can't combo with Armor or multiple levels of Huge Size)
PGttCB 200
  • Fiery Pearl (+3 Intimidate vs Kuei-jin, Wyrmspawn, superstitious)
  • Resplendent Crest (+3 App, +1 Cha)