Difference between revisions of "House Rules/Kuei-jin"

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= Dharma Rating =
 
= Dharma Rating =
* Requires time (same minimums as '+rules shifter rank') and XP (current*4) in addition to Auspicious Occasion rolls (KotE 52-53)
+
* Requires time ('+rules minimum time') and XP (current*4) in addition to Auspicious Occasion rolls (KotE 52-53)
 
* Capped at 5 (KotE page 13 compares 6+ to 7th/lower generation)
 
* Capped at 5 (KotE page 13 compares 6+ to 7th/lower generation)
 
* Rites with higher level than your Dharma Rating are +1 diff (KotE 126)
 
* Rites with higher level than your Dharma Rating are +1 diff (KotE 126)
 +
 +
See the [[Dharma Rating]] page for more details.
 +
 +
= Disciplines =
 +
* Obligation 5, Soul Shackles (KotE 126): For Spirit Bond, "unmodified Hun" just means "without adding an ability". Other modifiers to Hun value and/or difficulty apply normally.
 +
 +
= Flaws =
 +
* Potent Blood: If a Kuei-jin feeds off someone with the flaw Potent Blood, it gives no extra benefits.
  
 
= Martial Arts =
 
= Martial Arts =
We don't use Martial Arts. Use Brawl and pretend.
+
"Martial Arts (hard style)" and "Martial Arts (soft style)" are available to all races.
 +
* In lieu of higher cost, you must have Brawl at equal/higher level.
 +
* You may learn both styles.
 +
* For more information, see the [[Advanced_Combat#Martial_Arts | Advanced Combat]] page.
  
 
= Nushi =
 
= Nushi =
 
Works like Totem, see '+rules nushi'
 
Works like Totem, see '+rules nushi'
 +
 +
= Temporary Imbalance =
 +
If you're in temporary imbalance, then botch a roll for something requiring a Chi spend (KotE 140):
 +
* If any temporary rating exceeds permanent rating, then lose all Chi in excess of permanent ratings, and take that many levels (not dice) of agg (soakable with Stamina vs 8). Also check for entering wave soul.
 +
** If multiple temporary ratings exceed permanent, then take all the damage at once, with a single soak roll.
 +
* If any temporary rating is at zero, then check for entering wave soul (but do not lose Chi or take damage for this reason alone).
  
 
= Wyrm Taint =
 
= Wyrm Taint =
 
"Kuei-jin usually detect as Wyrm-tainted to the senses of the Lupines - but not always. In particular, the Thrashing Dragon Dharma often seems to radiate Wyld energy, and the Resplendent Crane Dharma Weaver energy. However, almost all Kuei-jin (except those of great enlightenment - Dharma 7+) have at least a subtle hint of Wyrm taint. Naturally, this can be accelerated by the actions of the Kuei-Jin in question - a Cathayan who indulges in flesh eating very likely smacks of the stench of the Defiler." (KotE Companion page 125)
 
"Kuei-jin usually detect as Wyrm-tainted to the senses of the Lupines - but not always. In particular, the Thrashing Dragon Dharma often seems to radiate Wyld energy, and the Resplendent Crane Dharma Weaver energy. However, almost all Kuei-jin (except those of great enlightenment - Dharma 7+) have at least a subtle hint of Wyrm taint. Naturally, this can be accelerated by the actions of the Kuei-Jin in question - a Cathayan who indulges in flesh eating very likely smacks of the stench of the Defiler." (KotE Companion page 125)
 
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Latest revision as of 21:31, 4 January 2024

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House Rules - Kuei-jin

"All warfare is based on deception."

-Sun Tzu

Dharma Rating

  • Requires time ('+rules minimum time') and XP (current*4) in addition to Auspicious Occasion rolls (KotE 52-53)
  • Capped at 5 (KotE page 13 compares 6+ to 7th/lower generation)
  • Rites with higher level than your Dharma Rating are +1 diff (KotE 126)

See the Dharma Rating page for more details.

Disciplines

  • Obligation 5, Soul Shackles (KotE 126): For Spirit Bond, "unmodified Hun" just means "without adding an ability". Other modifiers to Hun value and/or difficulty apply normally.

Flaws

  • Potent Blood: If a Kuei-jin feeds off someone with the flaw Potent Blood, it gives no extra benefits.

Martial Arts

"Martial Arts (hard style)" and "Martial Arts (soft style)" are available to all races.

  • In lieu of higher cost, you must have Brawl at equal/higher level.
  • You may learn both styles.
  • For more information, see the Advanced Combat page.

Nushi

Works like Totem, see '+rules nushi'

Temporary Imbalance

If you're in temporary imbalance, then botch a roll for something requiring a Chi spend (KotE 140):

  • If any temporary rating exceeds permanent rating, then lose all Chi in excess of permanent ratings, and take that many levels (not dice) of agg (soakable with Stamina vs 8). Also check for entering wave soul.
    • If multiple temporary ratings exceed permanent, then take all the damage at once, with a single soak roll.
  • If any temporary rating is at zero, then check for entering wave soul (but do not lose Chi or take damage for this reason alone).

Wyrm Taint

"Kuei-jin usually detect as Wyrm-tainted to the senses of the Lupines - but not always. In particular, the Thrashing Dragon Dharma often seems to radiate Wyld energy, and the Resplendent Crane Dharma Weaver energy. However, almost all Kuei-jin (except those of great enlightenment - Dharma 7+) have at least a subtle hint of Wyrm taint. Naturally, this can be accelerated by the actions of the Kuei-Jin in question - a Cathayan who indulges in flesh eating very likely smacks of the stench of the Defiler." (KotE Companion page 125)