Difference between revisions of "Specialties"
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* Homeless | * Homeless | ||
* Illegal Drugs / Weed | * Illegal Drugs / Weed | ||
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* Rumors | * Rumors | ||
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* Interpretations | * Interpretations | ||
* Realms | * Realms | ||
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* Tracking people | * Tracking people | ||
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| <!-- unreviewed --> | | <!-- unreviewed --> |
Revision as of 20:02, 13 July 2020
Here are some specific examples of specialties that are narrow enough to be approved (i.e. would not apply to virtually all rolls involving that stat). Rejected entries can be appealed if you think it's narrower than what staff envisioned.
Attribute | Approved | Rejected | Unreviewed |
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Strength |
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Dexterity |
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Stamina |
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Manipulation |
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Charisma |
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Appearance |
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Perception |
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Intelligence |
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Wits |
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Primary Ability Specialties may also overlap with a Secondary Ability (even if you do not have any dots in that Secondary Ability)
Ability | Approved | Rejected | Unreviewed |
---|---|---|---|
Alertness |
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| |
Athletics |
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Awareness |
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Brawl |
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Do |
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Dodge |
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Empathy |
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Expression |
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Intimidation |
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Kenning |
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Leadership |
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Primal Urge |
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Shentao | |||
Streetwise |
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Subterfuge |
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Animal Ken |
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Crafts |
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Drive |
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Etiquette |
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Firearms |
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Iskakku |
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Kailindo |
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Martial Arts (Hard Style) |
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Martial Arts (Soft Style) |
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Melee |
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Performance |
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Security |
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Stealth |
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Survival |
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Technology |
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Academics |
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Bureaucracy |
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||
Computers |
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| |
Cosmology |
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Enigmas |
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Finance |
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Gremayre |
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Investigation |
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Law |
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Linguistics |
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Lore Bygone | |||
Lore Changeling |
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Lore Demon | |||
Lore Fera |
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Lore Garou |
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Lore Kuei-jin | |||
Lore Mage |
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Lore Mummy | |||
Lore Sewer |
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Lore Sorcerer/Psychic | |||
Lore Spirit |
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Lore Vampire |
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Lore Wraith | |||
Lore Wyrm |
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Medicine |
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Occult |
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Politics |
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Research (Demon) |
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Research (Vampire) |
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Rituals |
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Science |
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Known Secondary Ability Specialties
Ability | Approved | Rejected | Unreviewed |
---|---|---|---|
Acrobatics |
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Alchemy |
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Archery |
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Area Knowledge |
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Artistic Expression |
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Biotech |
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Blacksmith |
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Blind Fighting |
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Body Crafting |
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Camouflage |
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Carousing |
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Computer Hacking |
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Computer Programming |
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Cooking |
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Cybernetics |
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Dancing |
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Diplomacy |
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| |
Dream Lore |
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Flight |
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Fortune-Telling |
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Genetics |
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Haggling |
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Heavy Weapons |
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Herbalism |
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High Ritual |
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Hunting |
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Hypertech |
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Interrogation |
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Intrigue |
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| |
Intuition |
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Larceny |
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Lockpicking |
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Masquerade |
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Meditation |
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Mimicry |
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Music |
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Negotiation |
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Persuasion |
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Pilot |
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Poetic Expression |
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Public Speaking |
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Repair |
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Scrounging |
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Scan |
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Search |
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Sense Deception |
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Singing |
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Stortyelling |
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Style |
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Theology |
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Throwing |
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Tribal Lore |
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Ventriloquism |
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