Difference between revisions of "Ananasi Renown"

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(Updated per Renown Crew)
 
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__TOC__
 
__TOC__
 
</div>
 
</div>
 
{|
 
{|
 
| style="vertical-align: top; width: 20%; padding-right: 25px" |
 
| style="vertical-align: top; width: 20%; padding-right: 25px" |
* [[Fera Renown]]
+
* [[Shifter|Shifter Sphere]]
* [[Renown|Garou Renown]]
+
* [[Ananasi|Main Ananasi Page]]
* [[BSD Renown]]
 
* [[Hengeyokai Renown]]
 
* [[Kinfolk Renown]]
 
 
| style="vertical-align: top; width: 20%; padding-right: 25px" |
 
| style="vertical-align: top; width: 20%; padding-right: 25px" |
 
* A [[Renown/Guide|Guide]] to submitting Renown Requests.
 
* A [[Renown/Guide|Guide]] to submitting Renown Requests.
Line 78: Line 76:
 
* All [[Ananasi_Gifts|Ananasi Gifts]]
 
* All [[Ananasi_Gifts|Ananasi Gifts]]
 
* All [[Ananasi_Rites|Ananasi Rites]]
 
* All [[Ananasi_Rites|Ananasi Rites]]
 +
* [[Ananasi Society | Ananasi Society and Laws]]
  
 
|}
 
|}
----
 
  
<div style="padding-left: 50px">
+
=Renown=
{| style="border-bottom: none;"
+
Queen Ananasa marks a pattern upon the skin of her subjects, and this pattern, visible in all forms like the markings of a red-back spider, reveals the rank of the werespider.
|
+
* For Tenere werespiders it resembles very fine spider-webs that join together, with the number of anchoring strands revealing rank. 
[[File:Ananasi2.png|200px]]
+
* For Hatar the patterns resemble slithering snakes akin to Celtic knotwork. 
| style="max-width:400px; text-align: center; font-size: 20pt; text-shadow: 5px 5px 8px red; color:black;" |
+
* For Kumoti it looks like lightning bolts sparking across each other.
"Eight Legged Freaks!"
+
 
|
+
==Categories==
[[File:Ananasi2.png|200px]]
+
''Players Guide to the Changing Breeds pg#167''
|}
 
</div>
 
  
----
+
The Ananasi do not truly let their Renown lead them, they are all judged by Queen Ananasa, not each other.  Each category correlates directly to the aspect of the Triat that the Ananasa follow; Cuning - Wyrm, Obedience - Weaver, Wisdom - Wyld.  They follow every aspect at least to a degree, to gain a better understanding of the other aspects. 
{|
 
=Local Sanctuaries=
 
{|class="wikitable" style="text-align: center;" width="25%"
 
! class="places" | Where!! class="sample-category" | What!! class="sample-category" | Type!! class="sample-category" | Contact
 
|-
 
|A place
 
|What kind
 
|Mixed Fera
 
|Who runs it
 
|-
 
|Another place
 
|Another function
 
|Ananasi Only
 
|Your mom
 
|-
 
|Another place
 
|Another function
 
|All Shifter
 
|Your face
 
|-
 
|}
 
  
=Active PCs=
+
{|
{| class="plain people"
+
| style="vertical-align: top; width: 30%" |
|[[image:Ananasi2.png|100px]]<br />'''[[:Category:Ananasi|Ananasi]]'''
+
===Cunning===
<DynamicPageList>
+
To gain Cunning renown, a werespider has to perform acts of resourcefulnes and cleverness.
  category=Ananasi
 
  notcategory=Kinfolk
 
  category=Active PCs
 
  noresultsheader=''none''
 
  ordermethod=categorysortkey
 
  order=ascending
 
</DynamicPageList>
 
|[[image:Kinfolk3.png|100px]]<br />'''[[:Category:Kinfolk|Kinfolk]]'''
 
<DynamicPageList>
 
  category=Kinfolk
 
  category=Ananasi
 
  category=Active PCs
 
  noresultsheader=''none''
 
  ordermethod=categorysortkey
 
  order=ascending
 
</DynamicPageList>
 
  
|}
+
| style="vertical-align: top; width: 30%; padding-right: 25px" |
 +
===Obedience===
 +
To advance in Obedience the werespiders have to follow the ways and laws of Ananasa, and to follow their aspects of the Triat.
  
=Laws of Ananasa=
+
| style="vertical-align: top; width: 30%; padding-right: 25px" |
*'''Obey The Mother-Queen In All Things'''
+
===Wisdom===
Her will is what has taken us this far in our sacred quest to restore the Triat. Her wisdom is what guides us in all matters. Do not feel that you, a mere stripling, have suddenly grown wiser. Do not question Her will and do not try to bend Her sacred laws to your own desires.
+
For Wisdom renown, demonstrations of good judgment and intuition (in the eyes of other Ananasi, of course) are required.
----
 
*'''Defend Your Brethren From All Who Would Do Them Harm'''
 
As we have said before, we are all family. We might meet again in the field of combat and destroy each other, but we must never allow others to do so without fearing for their very existence. In this there can be no mercy and no quarter. If another of the Damhan is attacked while you are present, even one whom you personally hate, you must defend him. Even if the one who attacks him is your chosen mortal mate, you must obey. Failure to do so is met by the harshest of punishments. Do not think death is the worst thing that can happen to you. Rest assured there are far worse fates, and from time to time they've been experienced by our brethren who fell short on this most sacred law.
 
----
 
*'''Follow The Aspect And Faction That Ananasa Chooses For You'''
 
I don't really give a damn if you like to hug trees in your spare time or think surfing the internet is the coolest thing since the movie Arachnophobia. When you are told by Ananasa what aspect and faction you must follow, that's the end of it. If you're meant to follow the way of the Chymos and would rather be hanging around with the Agere, that is an opinion you keep to yourself. Ananasa is wise, and she has a plan that we must carry out if she is ever to be freed and the natural order of the universe is ever to be restored. That means what I want, what you want, and what your best friend in the whole world wants is secondary. You are given a sacred task, and you are chosen by Ananasa Herself. Don't play games.
 
----
 
*'''Understand The Ways Of The Triat, Both As They Were, And As They Are. Know The Difference.'''
 
I shouldn't have to explain this, but I will. The Triat has gone wrong. Somewhere along the way, they screwed up and threw the universe out of whack. That's where we come in. We have to fix their mistakes. That is what Ananasa wants, and what She will get from us. Am I making myself perfectly clear? If you are Hatar, you will follow the ways of the Wyrm - As the Wyrm was meant to be. You will not make a life of corrupting the world to better suit the Wyrm's needs. You will not use the ways of the Wyrm to twist the world into your own vision of a perfect hell to suit your own selfish needs. You will do what the Wyrm has forgotten to do. If you are Kumoti, you will revel in the ways of the Wyld, you will bring forth chaos and change, as that is your sacred duty. You will not make friends with the Garou and other Ovid, save as is necessary to accomplish the goals of Ananasa and the Wyld. You are part of an organized and deliberate plan created by the Mother-Queen, and damn it all, you must never forget that. If you are asked by Ananasa to follow the ways of the Tenere, then you will do so. But you must never allow yourself to forget that Grandmother Spider is a raving lunatic with designs on destroying everything. You must never forget that we are working to stop the Weaver from ending all existence. The Weaver is stark raving mad, children, She cant help that, but it's a fact. Do not, under any circumstances, forget that while she is your Grandmother, she is also wrong. She may seem soothing and loving from a distance, but up close, you'll notice that her dentures don't fit and she smells like mothballs. Don't be fooled.
 
  
You are not serving the Wyrm, the Wyld, and the Weaver. You are taking their place and getting done what they themselves are failing to accomplish. Know them for what they were, for what they are, and for what, with Ananasa's guidance, they will be again. Any questions? No? Good!
+
|}
----
 
*'''Know Your Enemies'''
 
Oh, this one's simple. Everyone is your enemy. They might act like friends, but they do not serve the same goal that we do, and that makes them enemies. Do not try to convert them, they will not understand. Do not tell them your personal secrets, they will use them against you. Do not let them seduce you with their false cosmologies and their hopes for a better tomorrow. They are wrong. Seduce them? Certainly. Use them? Absolutely. Unless they are one of the Damhan, or a minion of Ananasa who actually understands what she wants, they are your enemies. When we meet in the world beyond the sacred places, we will likely be enemies. Don't forget these things. This is the will of Ananasa.
 
----
 
*'''Know The Great Web For What It Is'''
 
The Great Web is the whole of the universe, and all things have their place in it somewhere. What do I mean? I mean that life is sacred, but so is death and so is change. All things exist for a purpose, but that purpose is not necessarily ours to divine. Understand that what you encounter exists because it was meant to exist. Do not condemn anything you meet without at least trying to understand what purpose it serves. That's the way of the Garou with their foolish War of Rage. They didn't care to learn the reasons for the other Ovid, and now the entire universe pays for their folly. Oh, I can see in your eyes that you are skeptical. How can one little world affect the universe? Well, how can the world affect one life? Everything is connected, every strand of the Great Web is there for a reason. We must first understand the purpose of a strand before we decide it serves us to alter or remove that strand. Ananasa gives us wisdom in these things. We are... unusually gifted in understanding the Great Web, but we are still only children in comparison to the Triat. Even they, who can bend the forces of Destruction, Chaos, and Order to their will, haven't always made the best decisions. That, my friends, is the reason we myst live up to the name of "The Patient Ones". Foolish, emotional reactions to the obstacles placed before us by the universe lead to devastating reactions. Do you really want that on your conscience?
 
----
 
*'''Know Your Place'''
 
We have a purpose. We must follow that purpose. We have a creator, we must follow Her orders. These are simple rules to live by. But they get more complex. Just as we must understand the Great Web, we must understand that there are others who serve properly in their places. We respect the Mokole, because they have never fallen from their purpose. We admire the Rokea, for they have never turned from their sacred duty to survive at all costs.
 
----
 
*'''Keep Your Mouth Shut'''
 
Our place is to fix the flaws in the Great Web by serving Ananasa. Understand that, and then forget it. You must never tell others of what we do, because they are not capable of understanding. They believe that all aspects of the Ananasi are at war, that we exist solely to destroy each other. They are right to a degree, but they don't understand what goes on behind that war, or why we continue to do battle against one another. They cannot understand the subtleties of our checks and balances. Hell, knowing the Garou, they'd feel obligated to take over for us, and if that should happen, we will surely die a pointless death.
 
----
 
*'''Worship None But Ananasa'''
 
Let me emphasize this again. We might do the work of the Triat, but we do not follow their laws and we do not care about their minions. We do what must be done, by order of the Mother-Queen. Follow her orders. Follow her intent. Do not allow yourself to mistake your sacred mission for something other than what it is. Do not follow the "totems" of the other Ovid. They will deceive you, wittingly or not, because they are all associated with the Triat, and as we have already made abundantly clear, the Triat is askew, they lack the symmetry to handle their own tasks and will surely lead you astray. You have your god, obey Her, and allow Her to guide you, and never, under any circumstances, allow the false gods of the Ovid to sway you. The punishment for breaking this law is... unpleasant.
 
  
 
=Rank Requirements=
 
=Rank Requirements=
Line 288: Line 225:
  
 
'''Note:''' These are not exhaustive. If something doesn't seem to fit here, or isn't found in this list, but still serves one of these types and the Ananasi's purpose, then go ahead and submit a request.  
 
'''Note:''' These are not exhaustive. If something doesn't seem to fit here, or isn't found in this list, but still serves one of these types and the Ananasi's purpose, then go ahead and submit a request.  
 +
 +
* '''Awards given once per combat, not per enemy'''
  
 
'''The following types have been tinted for ease of reading and browsing:'''
 
'''The following types have been tinted for ease of reading and browsing:'''
  
*These awards and penalties are directly from the established renown lists, with changes limited to specifying the Ananasi breed.
+
*These awards and penalties are directly from the established renown lists found in ''Players Guide to the Changing Breeds pgs.#170-173''
  
 
Items in '''Black''' are positive renown awards.
 
Items in '''Black''' are positive renown awards.
  
<span class="renown-loss">Items in Red</span> are negative renown penalties
+
<span class="renown-loss">Items in '''Red'''</span> are negative renown penalties
  
*These awards and penalties have been either created from scratch, or taken from lists and more heavily reworded for the Ananasi breed.
 
  
<span class="homebrew-gain">Items in Blue </span> are positive home-brew renown awards
+
===Cunning===
  
<span class="homebrew-loss">Items in Purple</span> are negative home-brew renown penalties
+
{|class="wikitable" style="text-align: center;" width="75%"
 
+
! Activity!! width="75" | Award
 
 
'''Sources:''' Players Guide to the Changing Breeds pages 42-52, Ananasi Breedbook
 
 
 
<center><br><font color=red style="font-size: 20pt;">'''THIS CHART IS UNDER CONSTRUCTION, PLEASE USE NOTHING PAST THIS LINE'''</font></center><br>
 
 
 
==Combat and Encounters==
 
{|class="wikitable sample" style="text-align: center;"
 
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
 
|-
 
|-
|<span class="homebrew-gain">Ending a threat without serious harm to Symmetry</span>
+
| Drawing first blood in combat || 1
|
 
|<span class="homebrew-gain">5</span>
 
|
 
|Fleeing/winning/etc that does not negatively impact your Faction's plans/goals
 
 
|-
 
|-
|Surviving an Incapacitating wound
+
| Creating talens || 1
|2
 
|
 
|
 
 
|-
 
|-
|Surviving any toxic waste/flux attack
+
| Discovering a useful secret || 1
|2
 
|
 
|
 
 
|-
 
|-
|<span class="renown-loss">Attacking a much more powerful force without aid</span>
+
| Protecting an important secret from discovery || 2
|
 
|
 
|<span class="renown-loss"> -3</span>
 
|-
 
|Allowing your allies to attack the enemy before engaging
 
|
 
|
 
|1
 
|-
 
|Allowing your allies to be injured to avoid injury yourself
 
|
 
|3
 
|
 
 
|-
 
|-
|Waiting for your allies to weaken an enemy before joining the fight
+
| Surviving an incapacitating blow || 2
|2
 
|
 
|1
 
 
|-
 
|-
|<span class="homebrew-gain">Avoiding combat entirely</span>
+
| Wounding a powerful foe and prudently retreating || 3
|<span class="homebrew-gain">3</span>
 
|
 
|
 
|via trickery, hiding, misdirection or other means to escape active pursuit by enemies
 
 
|-
 
|-
|Dying in service to Ananasa (Posthumous)
+
| Performing a monkeywrenching operation || 3
|
 
|10
 
|
 
 
|-
 
|-
| colspan="5" | <center>'''Threats associated with the unbalanced Triat'''</center>
+
| Creating a successful diversion || 3
 
|-
 
|-
|Attacking a minion with successful ambush tactics
+
| Creating a fetish || 5
|3
 
|
 
|
 
 
|-
 
|-
|Defeating a minor threat
+
| Hatching a plot of Machiavellian proportions that succeeds || 5
|2
 
|
 
|
 
|Pups, weak possessed, etc.
 
|-
 
|Defeating an average threat
 
|3
 
|
 
|
 
|Normal shifters, average possessed, etc.
 
|-
 
|Defeating a strong threat
 
|5
 
|
 
|
 
|Strong shifters, powerful possessed, etc.
 
|-
 
|Defeating a very powerful threat
 
|7
 
|
 
|
 
|Elder shifters, unique very powerful possessed, etc.
 
|-
 
| colspan="5" | <center>'''Other supernatural threats'''</center>
 
|-
 
|Defeating a strong threat
 
|2
 
|
 
|
 
|-
 
|Defeating a very powerful threat
 
|3
 
|
 
|
 
|-
 
| colspan="5" | <center>'''Bonuses for either type of threat'''</center>
 
|-
 
|...drawing first blood in combat
 
| +1
 
|
 
|
 
|
 
* Given to the FIRST person to draw blood in combat.
 
* Exception: If two people acted on the ''same'' turn and inflicted damage on the enemy.
 
|-
 
|...permanently destroying or killing the threat in question
 
| +1
 
|
 
|
 
|-
 
|...without personally being hurt
 
| +1
 
|
 
|
 
|-
 
|<span class="homebrew-gain">...utterly destroying an enemy stronghold</span>
 
|<span class="homebrew-gain"> +7</span>
 
|
 
|
 
|-
 
|<span class="renown-loss">...being captured by an enemy</span>
 
|<span class="renown-loss"> -1</span>
 
|<span class="renown-loss"> -1</span>
 
|<span class="renown-loss"> -1</span>
 
|-
 
 
 
|}
 
 
 
==Detecting Threats of the Wyrm/Weaver/Wyld==
 
{|class="wikitable sample" style="text-align: center;"
 
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
|-
 
|Revealing, with certain proof, that a human or kinfolk is tainted
 
|
 
|
 
|2
 
|-
 
|<span class="renown-loss">Falsely accusing a Kinfolk of being tainted</span>
 
|
 
|<span class="renown-loss"> -2</span>
 
|<span class="renown-loss"> -3</span>
 
|-
 
|Revealing, with certain proof, that an area or object is tainted
 
|
 
|
 
|3
 
|-
 
|Revealing, with certain proof, that an Ananasi is tainted
 
|
 
|
 
|6
 
|For instance, discovering a Kumo, a Wyld tainted Kar, etc.
 
|-
 
|<span class="renown-loss">Falsely accusing an Ananasi of being tainted</span>
 
|
 
|<span class="renown-loss"> -5</span>
 
|<span class="renown-loss"> -4</span>
 
|-
 
|Purifying/tainting/calcifying an object, person, or place to reweave Symmetry in your faction's favor
 
|
 
|2
 
|
 
|-
 
 
 
|}
 
 
 
==Mystical==
 
{|class="wikitable sample" style="text-align: center;"
 
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
|-
 
|<span class="homebrew-gain">Communicating to the Incarna Ananasa</span>
 
|
 
|<span class="homebrew-gain">1</span>
 
|
 
|'To', not 'with', as She does not offer conversation.
 
|-
 
|<span class="homebrew-loss"> Bothering the Incarna Ananasa for no good reason</span>
 
|
 
|<span class="homebrew-loss"> -3</span>
 
|
 
|The imprisoned Mother-Queen hasn't got time for your frivolous nonsense, it better be important.
 
|-
 
|<span class="homebrew-gain">Dealing with a spirit rather than Binding it, if it serves Ananasa better to do so
 
|
 
|
 
|<span class="homebrew-gain">1</span>
 
|-
 
|<span class="homebrew-gain">Knowing and offering the correct Chiminage without being asked</span>
 
|
 
|<span class="homebrew-gain">1</span>
 
|
 
|-
 
|<span class="homebrew-gain">...Dealing generously</span>
 
|
 
|<span class="homebrew-gain"> +1</span>
 
|<span class="homebrew-gain"> +1</span>
 
|-
 
|<span class="homebrew-loss">...Dealing extravagantly</span>
 
|<span class="homebrew-loss"> -1</span>
 
|
 
|
 
|-
 
|<span class="homebrew-gain">Helping another fulfill an agreement with a spirit, if it serves Ananasa's will</span>
 
|
 
|
 
|<span class="homebrew-gain">1</span>
 
|-
 
|<span class="homebrew-loss">Breaking an agreement with a spirit, if it undermines your Faction's goals</span>
 
|
 
|<span class="homebrew-loss"> -3</span>
 
|<span class="homebrew-loss"> -2</span>
 
|May be an award if this somehow benefits your Faction or Ananasa
 
|-
 
|<span class="homebrew-gain">Completing a Chiminage quest</span>
 
|
 
|<span class="homebrew-gain">2
 
|<span class="homebrew-gain">1
 
|-
 
|Successfully completing a spirit quest in the umbra
 
|
 
|
 
|3
 
|-
 
|<span class="homebrew-gain">Releasing a spirit from a taboo-induced Slumber to better serve your Faction</span>
 
|
 
|<span class="homebrew-gain">1</span>
 
|
 
|-
 
|<span class="homebrew-loss">Causing a spirit to fall into Slumber</span>
 
|
 
|<span class="homebrew-loss"> -1</span>
 
|
 
|May be an award if this somehow benefits your Faction or Ananasa
 
|-
 
|<span class="homebrew-gain">Releasing a spirit from unjust bondage</span>
 
|
 
|<span class="homebrew-gain">2</span>
 
|<span class="homebrew-gain">1</span>
 
|Including fetishes
 
|-
 
|Traveling to any of the Umbral Realms and surviving
 
|
 
|
 
|3
 
|-
 
|<span class="renown-loss">Failing to succeed in a spirit quest in the Umbra</span>
 
|
 
|
 
|<span class="renown-loss"> -3</span>
 
|-
 
|Having and properly following a command of great import from Ananasa
 
|
 
|5
 
|
 
|-
 
|<span class="homebrew-gain">Following another's command from Ananasa</span>
 
|
 
|<span class="homebrew-gain">2</span>
 
|
 
|-
 
|<span class="homebrew-gain">Consulting a Viskr and successfully interpreting Ananasa's command</span>
 
|
 
|
 
|<span class="homebrew-gain">2</span>
 
|-
 
|Giving a prophetic warning that later comes true
 
|
 
|
 
|5
 
|Such as divining tangles in the Great Web and Symmetry, etc
 
|-
 
|<span class="homebrew-loss">Giving a prophetic warning that does not come true</span>
 
|
 
|
 
|<span class="homebrew-loss"> -4</span>
 
|-
 
|<span class="renown-loss">Ignoring prophetic warnings for no good reason</span>
 
|
 
|<span class="renown-loss"> -3</span>
 
|
 
|-
 
|Besting someone (including a spirit) in a riddle contest
 
|
 
|
 
|3
 
 
 
|}
 
 
 
===After following mystic signs and advice...===
 
{|class="wikitable sample" style="text-align: center;"
 
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
|-
 
|Discovering a talen
 
|
 
|
 
|1
 
|-
 
|Discovering a fetish
 
|
 
|
 
|2
 
|-
 
|Discovering ancient Ananasi lore
 
|
 
|
 
|3
 
|-
 
|<span class="homebrew-gain">Discovering mystic lore</span>
 
|
 
|
 
|<span class="homebrew-gain">2</span>
 
|-
 
|Discovering a clue about the Great Web
 
|
 
|
 
|4
 
|-
 
|Discovering an ancient place of power that was lost
 
|
 
|
 
|7
 
|}
 
 
 
==Rites and Gifts==
 
{|class="wikitable sample" style="text-align: center;"
 
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
 
|-
 
|-
|<span class="homebrew-gain">Performing a Rite of Spinning</span>
+
| Stealing something of value from within an enemy lair || 5
|
 
|<span class="homebrew-gain">2</span>
 
|
 
 
|-
 
|-
|<span class="homebrew-gain">Performing a Gathering the Children rite</span>
+
| Destroying an enemy stronghold || 7
|
 
|
 
|<span class="homebrew-gain">3</span>
 
|May be a penalty if the reason is not a very good one.
 
 
|-
 
|-
|<span class="homebrew-gain">Performing the Rite of One</span>
+
| Creating a Sylie || 7
|<span class="homebrew-gain">1</span>
 
|<span class="homebrew-gain">3</span>
 
|<span class="homebrew-gain">1</span>
 
|Up to 9 PC Elders may participate, for the purposes of bringing in a Rank 0 Ananasi
 
 
|-
 
|-
|<span class="homebrew-gain">Being chosen during the Rite of One to bear 1/3 of Ananasa's spirit</span>
+
| <span class="renown-loss">Failing attempts at craftiness</span> || <span class="renown-loss">-1</span>
|<span class="homebrew-gain">2</span>
 
|<span class="homebrew-gain">5</span>
 
|<span class="homebrew-gain">2</span>
 
|
 
*Roll 2 dice to determine your percentage, you are chosen if you roll 25% or less
 
*+roll/job <your renownreq job#> for this
 
 
|-
 
|-
|<span class="homebrew-gain">Successfully performing the Rite of Weaving</span>
+
| <span class="renown-loss">Being captured by an enemy</span> || <span class="renown-loss">-1</span>
|
 
|<span class="homebrew-gain"> -2</span>
 
|
 
|
 
*Requesting often may result in Paradox attack via staff.
 
*+roll to your renownreq job#
 
 
|-
 
|-
|<span class="homebrew-loss">Failing a Rite of Weaving and </span>
+
| <span class="renown-loss">Exposed as a liar</span> || <span class="renown-loss">-3</span>
|
 
|<span class="homebrew-loss"> -2</span>
 
|
 
|Botching the roll on your renownreq
 
 
|-
 
|-
|<span class="renown-loss">Being disrespectful or inattentive during a rite</span>
+
| <span class="renown-loss">Not protecting a secret</span> || <span class="renown-loss">-3</span>
|
 
|
 
|<span class="renown-loss"> -1 to -5</span>
 
 
|-
 
|-
|Learning a new Gift
+
| <span class="renown-loss">Hurting other Ananasi through recklessness or conniving</span> || <span class="renown-loss">-5</span>
|
 
|1
 
|
 
 
|-
 
|-
 
+
| <span class="renown-loss">Getting caught trying to foil Elders</span> || <span class="renown-loss">-5</span>
 
|}
 
|}
  
==Fetishes==
+
===Obedience===
{|class="wikitable sample" style="text-align: center;"
 
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
|-
 
|Successfully creating talens
 
|
 
|
 
|1
 
|-
 
|<span class="homebrew-gain">Using a fetish for the good of Ananasa or your Faction</span>
 
|
 
|
 
|<span class="homebrew-gain">2</span>
 
|May depend on cleverly bringing and/or using an appropriate fetish, not just e.g. using the same Fang Dagger you always use
 
|-
 
|Creating a fetish
 
|
 
|
 
|4
 
|Limited to 2 rewards/month (or equivalent with talens)
 
|-
 
|<span class="homebrew-gain">Sacrificing a fetish for the good of Symmetry, Faction, or Ananasa</span>
 
|
 
|<span class="homebrew-gain">4</span>
 
|
 
|-
 
|<span class="renown-loss">Accidentally breaking a fetish or talen</span>
 
|<span class="renown-loss"> -1 to -5</span>
 
|
 
|
 
|Botching an activation or handling roll
 
|-
 
 
 
|}
 
  
==Ananasi Relations and Sylie==
+
{|class="wikitable" style="text-align: center;" width="75%"
{|class="wikitable sample" style="text-align: center;"
+
! Activity!! width="75" | Award
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
 
|-
 
|-
|<span class="homebrew-gain">Maintaining good relations with 'neighboring' Ananasi</span>
+
| Teaching another Ananasi || 1
|
 
|
 
|<span class="homebrew-gain">1</span>
 
|The two Ananasi closest to your Sylie
 
 
|-
 
|-
|<span class="homebrew-loss">Abandoning a Sylie without a good cause</span>
+
| Honoring Ananasa through your actions || 1
|
 
|<span class="homebrew-loss"> -3</span>
 
|
 
|If there is a way to solve the problem and save it
 
 
|-
 
|-
|<span class="homebrew-gain">Keeping a Sylie safe through trickery or negotiation</span>
+
| Aiding another Ananasi || 2
|<span class="homebrew-gain">2</span>
 
|
 
|<span class="homebrew-gain">2</span>
 
 
|-
 
|-
|Teaching other Ananasi (depends on the depth of study)
+
| Destroying an enemy || 2
|
 
|3 to 5
 
|1 to 5
 
|Teaching rites: 3O 1W per month, regardless of number of rites or students
 
 
|-
 
|-
|<span class="renown-loss">Disobeying an Ananasi of higher rank without good reason</span>
+
| Discovering flaws in an enemy that can benefit others in the future || 3
|
 
|<span class="renown-loss"> -1 to -2</span>
 
|
 
 
|-
 
|-
|Maintaining loyal service to Ananasa
+
| Protecting an important secret from discovery || 3
|1/year
 
|3/year
 
|1/year
 
|Routinely approved if requested in a timely fashion
 
 
|-
 
|-
|Maintaining loyal service to a Faction
+
| Bringing balance to a situation of great imbalance || 5
|1/year
 
|2/year
 
|1/year
 
|Routinely approved if requested in a timely fashion
 
 
|-
 
|-
|Participating in a just challenge
+
| Destroying a Corax (with good reason) || 5
|1
 
|1
 
|1
 
|Cunning and physical prowess only, no weapons allowed.
 
 
|-
 
|-
 
+
| Sacrificing yourself to protect Ananasa (posthumous) || 7
|}
 
 
 
==Colonies==
 
{|class="wikitable sample" style="text-align: center;"
 
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
 
|-
 
|-
|<span class="homebrew-gain">Merging into a colony to serve Ananasa's will</span>
+
| Learning something that will benefit all Ananasi || 7
|
 
|<span class="homebrew-gain">3</span>
 
|
 
 
|-
 
|-
|<span class="homebrew-loss">Disobedience or conflict while in a colony</span>
+
| <span class="renown-loss">Disobeying one of higher rank than you</span> || <span class="renown-loss">-1</span>
|
 
|<span class="homebrew-loss"> -3</span>
 
|
 
|Waiting until after the colony's purpose is served is acceptable
 
 
|-
 
|-
|<span class="homebrew-gain">Achieving a colony's minor goal</span>
+
| <span class="renown-loss">Worshipping someone other than Ananasa</span> || <span class="renown-loss">-3</span>
|<span class="homebrew-gain">1</span>
 
|<span class="homebrew-gain">1</span>
 
|<span class="homebrew-gain">1</span>
 
|
 
 
|-
 
|-
|<span class="homebrew-gain">Achieving a colony's major goal</span>
+
| <span class="renown-loss">Disobeying Ananasa</span> || <span class="renown-loss">-7</span>
|<span class="homebrew-gain">2</span>
 
|<span class="homebrew-gain">3</span>
 
|<span class="homebrew-gain">2</span>
 
|-
 
|Dying while defending your colony (Posthumous)
 
|2
 
|6
 
|2
 
|-
 
|<span class="homebrew-loss">Worshiping any god but Ananasa</span>
 
|<span class="homebrew-loss"> -5</span>
 
|<span class="homebrew-loss"> -10</span>
 
|<span class="homebrew-loss"> -8</span>
 
|Other Totems, a Triatic force, etc.
 
|-
 
 
 
 
|}
 
|}
  
==Litany==
+
===Wisdom===
{|class="wikitable sample" style="text-align: center;"
 
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
|-
 
|Obeying Ananasa's Laws (in the face of adversity, extreme measures, etc.)
 
|
 
|1 to 5
 
|1 to 3
 
|Above and beyond the usual, e.g. "Befriending an Ovid" vs "Befriending an Ovid and successfully using them as a pawn in a major scheme for Ananasa/Faction"
 
|-
 
|<span class="renown-loss">Breaking Ananasa's Laws</span>
 
|<span class="renown-loss"> -2 to -4</span>
 
|<span class="renown-loss"> -5 to -8</span>
 
|<span class="renown-loss"> -2 to -4</span>
 
|Depending on severity of transgression, could be less for lesser offenses
 
|}
 
  
==Behavior==
+
{|class="wikitable" style="text-align: center;" width="75%"
{|class="wikitable sample" style="text-align: center;"
+
! Activity!! width="75" | Award
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
 
|-
 
|-
|<span class="renown-loss">Getting caught trying to foil Elders</span>
+
| Discovering a talen || 1
|<span class="renown-loss"> -3</span>
 
|<span class="renown-loss"> -2</span>
 
|
 
 
|-
 
|-
|<span class="renown-loss">Failing attempts at craftiness</span>
+
| Staying at one's post when tempted not to || 1
|<span class="renown-loss"> -1</span>
 
|
 
|
 
 
|-
 
|-
|Giving good advice for important matters
+
| Giving good advice || 2
|
 
|
 
|2
 
 
|-
 
|-
|<span class="renown-loss">Giving bad advice for important matters</span>
+
| Summoning an Incarna avatar || 2
|
 
|
 
|<span class="renown-loss"> -2</span>
 
 
|-
 
|-
|<span class="homebrew-gain">Mediating a dispute in your favor</span>
+
| Maintaining good relations with Kinfolk || 2
|
 
|<span class="homebrew-gain">1</span>
 
|
 
 
|-
 
|-
|<span class="homebrew-gain">Mediating a dispute in favor of your Faction</span>
+
| Completing a Spirit Quest successfully || 3
|
 
|<span class="homebrew-gain">3</span>
 
|
 
 
|-
 
|-
|<span class="homebrew-loss">Failing to mediate a dispute in favor of your Faction</span>
+
| Choosing a mate and breeding || 3
|
 
|<span class="homebrew-loss"> -3</span>
 
|
 
 
|-
 
|-
|Keeping an important promise
+
| Teaching another Ananasi || 3
|
 
|2
 
|
 
 
|-
 
|-
|<span class="renown-loss">Failing to keep one’s promise</span>
+
| Having and properly following a prophetic warning || 5
|
 
|<span class="renown-loss"> -3</span>
 
|
 
 
|-
 
|-
|Being truthful in the face of extreme adversity
+
| Giving a prophetic warning that comes true later || 5
|
 
|5
 
|
 
|Specifically with Ananasa, or Ananasi of your Faction
 
 
|-
 
|-
|<span class="renown-loss">Being deceptive</span>
+
| Ending a serious threat without harm to any Ananasi || 5
|
 
|<span class="renown-loss"> -3</span>
 
|
 
|Specifically with Ananasa, or Ananasi of your Faction
 
 
|-
 
|-
|<span class="renown-loss">Having your trickery backfire</span>
+
| <span class="renown-loss">Suffering a frenzy</span> || <span class="renown-loss">-1</span>
|
 
|
 
|<span class="renown-loss"> -2</span>
 
 
|-
 
|-
|<span class="renown-loss">Attempting to openly act outside one’s Aspect</span>
+
| <span class="renown-loss">Accidentally breaking a talen</span> || <span class="renown-loss">-1</span>
|
 
|<span class="renown-loss"> -1 to -5</span>
 
|
 
 
|-
 
|-
|<span class="renown-loss">Speaking dishonorably to one’s elders</span>
+
| <span class="renown-loss">Using a fetish for selfish reasons only</span> || <span class="renown-loss">-1</span>
|
 
|<span class="renown-loss"> -1 to -5</span>
 
|
 
 
|-
 
|-
|<span class="renown-loss">Speaking poorly of the Ananasi as a whole</span>
+
| <span class="renown-loss">Having poor relations with Kinfolk</span> || <span class="renown-loss">-3</span>
|
 
|<span class="renown-loss"> -2</span>
 
|
 
 
|-
 
|-
|<span class="renown-loss">Speaking poorly of one’s Aspect</span>
+
| <span class="renown-loss">Attacking a much more powerful enemy without aid</span> || <span class="renown-loss">-3</span>
|
 
|<span class="renown-loss"> -2</span>
 
|
 
 
|-
 
|-
|<span class="renown-loss">Speaking poorly of one’s Faction</span>
+
| <span class="renown-loss">Breaking a fetish</span> || <span class="renown-loss">-3</span>
|
 
|<span class="renown-loss"> -4</span>
 
|
 
 
|-
 
|-
 
+
| <span class="renown-loss">Breaking a powerful and necessary fetish</span> || <span class="renown-loss">-5</span>
|}
 
 
 
==Moots==
 
{|class="wikitable sample" style="text-align: center;"
 
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
|-
 
|Performing a Moot Rite
 
|
 
|2
 
|
 
|-
 
|<span class="renown-loss">Refusing to perform a Moot Rite</span>
 
|
 
|<span class="renown-loss"> -3</span>
 
|
 
|-
 
|<span class="renown-loss">Missing a Moot Rite</span>
 
|
 
|
 
|<span class="renown-loss"> -1</span>
 
|-
 
|<span class="homebrew-gain">Telling a good story</span>
 
|<span class="homebrew-gain">1</span>
 
|
 
|<span class="homebrew-gain">1</span>
 
|1-3 successes, rolling Charisma+Performance/Singing/or other appropriate stat (difficulty 6)
 
|-
 
|<span class="homebrew-gain">...At a moot</span>
 
|
 
|<span class="homebrew-gain"> +1</span>
 
|
 
|-
 
|<span class="homebrew-gain">...That is later copied by others</span>
 
|<span class="homebrew-gain"> +1</span>
 
|<span class="homebrew-gain"> +1</span>
 
|<span class="homebrew-gain"> +1</span>
 
|4 or more successes on the above roll
 
|-
 
|<span class="homebrew-loss">Telling a boring/uninspired story</span>
 
|<span class="homebrew-loss"> -1</span>
 
|<span class="homebrew-loss"> -1</span>
 
|
 
|Botching the roll
 
|-
 
|<span class="renown-loss">Speaking without permission and interrupting a moot</span>
 
|
 
|<span class="renown-loss"> -1</span>
 
|
 
|-
 
|}
 
 
 
==Protection and Defense==
 
{|class="wikitable sample" style="text-align: center;"
 
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
|-
 
|Healing a fellow Garou (non-pack member) unselfishly
 
|
 
|
 
|1
 
|-
 
|Showing mercy to a wayward Garou
 
|
 
|
 
|3
 
|-
 
|Protecting a helpless Garou
 
|
 
|4
 
|
 
|-
 
|<span class="renown-loss">Not protecting a helpless Garou</span>
 
|
 
|<span class="renown-loss"> -5</span>
 
|
 
|-
 
|Supporting an innocent accused of a crime (who is later proven innocent)
 
|
 
|5
 
|
 
|-
 
|<span class="renown-loss">Supporting a person accused of a crime (who is later proven guilty)</span>
 
|
 
|<span class="renown-loss"> -4</span>
 
|
 
|-
 
|<span class="homebrew-gain">Ignoring strong feelings of vengeance and hatred for the greater good</span>
 
|
 
|<span class="homebrew-gain">5</span>
 
|
 
|-
 
|Protecting the Veil
 
|
 
|4
 
|
 
|-
 
|<span class="renown-loss">Harming or rending the Veil</span>
 
|
 
|<span class="renown-loss"> -5</span>
 
|
 
|-
 
|Repairing the Veil
 
|
 
|3
 
|1
 
 
|-
 
|-
 +
| <span class="renown-loss">Acting disrespectfully during a Rite</span> || <span class="renown-loss">-5</span>
 
|}
 
|}
  
==Human and Kinfolk==
 
{|class="wikitable sample" style="text-align: center;"
 
! class="sample-activity" | Activity!! class="sample-category" | Cunning!! class="sample-category" | Obedience!! class="sample-category" | Wisdom!! class="sample-comments" | Comments
 
|-
 
|Maintaining good relations with nearby Kinfolk
 
|
 
|
 
|2
 
|-
 
|<span class="renown-loss">Having poor relations with nearby Kinfolk</span>
 
|
 
|
 
|<span class="renown-loss"> -3</span>
 
|-
 
|Protecting a helpless human(s)
 
|
 
|2
 
|
 
|
 
* Includes human kinfolk
 
* Protecting a group: generally only one counts
 
* 'Helpless' depends on power level of target (especially if a PC) and attacker
 
|-
 
|<span class="renown-loss">Not protecting a helpless human(s)</span>
 
|
 
|<span class="renown-loss"> -1</span>
 
|
 
|-
 
|Protecting a helpless wolf(s)
 
|
 
|5
 
|
 
|
 
* Includes wolf kinfolk
 
|-
 
|<span class="renown-loss">Not protecting a helpless wolf(s)</span>
 
|
 
|<span class="renown-loss"> -6</span>
 
|
 
|-
 
|Choosing a mate and breeding
 
|
 
|
 
|3
 
|Awarded when child is born, Staff requires a roll for type
 
|-
 
|<span class="homebrew-gain">...and the child is a Kinfolk</span>
 
|
 
|<span class="homebrew-gain"> +1</span>
 
|
 
|-
 
|<span class="homebrew-gain">...and the child is Garou</span>
 
|<span class="homebrew-gain"> +1
 
|<span class="homebrew-gain"> +1
 
|<span class="homebrew-gain"> +1
 
|-
 
|<span class="renown-loss">Choosing a mate, but not breeding</span>
 
|
 
|
 
|<span class="renown-loss"> -1</span>
 
|-
 
|Honorably staying mated
 
|
 
|2/year
 
|
 
|Routinely approved if requested in a timely fashion
 
|-
 
|<span class="homebrew-loss">Dishonoring one's own mate</span>
 
|
 
|<span class="homebrew-loss"> -2</span>
 
|
 
|Cheating, abuse, violence, etc.
 
|-
 
|}
 
  
 
[[Category:Gaian]]
 
[[Category:Gaian]]
[[Category:Ananasi]]
+
[[Category:Ananasi|*]]
 
[[Category:Stats]]
 
[[Category:Stats]]

Latest revision as of 20:31, 16 September 2023

  • A Guide to submitting Renown Requests.
  • A Renown FAQ if you have questions about the system
  • A Cheatsheet for creating a Ananasi

Renown

Queen Ananasa marks a pattern upon the skin of her subjects, and this pattern, visible in all forms like the markings of a red-back spider, reveals the rank of the werespider.

  • For Tenere werespiders it resembles very fine spider-webs that join together, with the number of anchoring strands revealing rank.
  • For Hatar the patterns resemble slithering snakes akin to Celtic knotwork.
  • For Kumoti it looks like lightning bolts sparking across each other.

Categories

Players Guide to the Changing Breeds pg#167

The Ananasi do not truly let their Renown lead them, they are all judged by Queen Ananasa, not each other. Each category correlates directly to the aspect of the Triat that the Ananasa follow; Cuning - Wyrm, Obedience - Weaver, Wisdom - Wyld. They follow every aspect at least to a degree, to gain a better understanding of the other aspects.

Cunning

To gain Cunning renown, a werespider has to perform acts of resourcefulnes and cleverness.

Obedience

To advance in Obedience the werespiders have to follow the ways and laws of Ananasa, and to follow their aspects of the Triat.

Wisdom

For Wisdom renown, demonstrations of good judgment and intuition (in the eyes of other Ananasi, of course) are required.

Rank Requirements

Tenere (Weaver)

Rank Cunning Obedience Wisdom
1 3
2 1 5 1
3 3 7 4
4 4 9 6
5 6 10 7

Hatar (Wyrm)

Rank Cunning Obedience Wisdom
1 3
2 5 1 1
3 7 4 3
4 9 6 4
5 10 7 6

Kumoti (Wyld)

Rank Cunning Obedience Wisdom
1 3
2 1 1 5
3 4 3 7
4 6 4 9
5 7 6 10


If a player is approved at Rank 0, goes through their Ananasi Education 101 (has read the Breedbook), is assigned their Faction and Aspect and gains the renown to reach Rank 1, then they gain gifts and renown as usual for Rank 1 and their Aspect/Faction.

  • These gifts don't cost XP.

Sample Renown Awards

Note: These are not uniformly objective. They may be rejected/reduced/increased based on circumstances.

Note: These are not exhaustive. If something doesn't seem to fit here, or isn't found in this list, but still serves one of these types and the Ananasi's purpose, then go ahead and submit a request.

  • Awards given once per combat, not per enemy

The following types have been tinted for ease of reading and browsing:

  • These awards and penalties are directly from the established renown lists found in Players Guide to the Changing Breeds pgs.#170-173

Items in Black are positive renown awards.

Items in Red are negative renown penalties


Cunning

Activity Award
Drawing first blood in combat 1
Creating talens 1
Discovering a useful secret 1
Protecting an important secret from discovery 2
Surviving an incapacitating blow 2
Wounding a powerful foe and prudently retreating 3
Performing a monkeywrenching operation 3
Creating a successful diversion 3
Creating a fetish 5
Hatching a plot of Machiavellian proportions that succeeds 5
Stealing something of value from within an enemy lair 5
Destroying an enemy stronghold 7
Creating a Sylie 7
Failing attempts at craftiness -1
Being captured by an enemy -1
Exposed as a liar -3
Not protecting a secret -3
Hurting other Ananasi through recklessness or conniving -5
Getting caught trying to foil Elders -5

Obedience

Activity Award
Teaching another Ananasi 1
Honoring Ananasa through your actions 1
Aiding another Ananasi 2
Destroying an enemy 2
Discovering flaws in an enemy that can benefit others in the future 3
Protecting an important secret from discovery 3
Bringing balance to a situation of great imbalance 5
Destroying a Corax (with good reason) 5
Sacrificing yourself to protect Ananasa (posthumous) 7
Learning something that will benefit all Ananasi 7
Disobeying one of higher rank than you -1
Worshipping someone other than Ananasa -3
Disobeying Ananasa -7

Wisdom

Activity Award
Discovering a talen 1
Staying at one's post when tempted not to 1
Giving good advice 2
Summoning an Incarna avatar 2
Maintaining good relations with Kinfolk 2
Completing a Spirit Quest successfully 3
Choosing a mate and breeding 3
Teaching another Ananasi 3
Having and properly following a prophetic warning 5
Giving a prophetic warning that comes true later 5
Ending a serious threat without harm to any Ananasi 5
Suffering a frenzy -1
Accidentally breaking a talen -1
Using a fetish for selfish reasons only -1
Having poor relations with Kinfolk -3
Attacking a much more powerful enemy without aid -3
Breaking a fetish -3
Breaking a powerful and necessary fetish -5
Acting disrespectfully during a Rite -5