Character Generation/Changeling Companions

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References: CtD 146 and 220-223, Dreams and Nightmares 122-125

Attributes: no free dots; can exceed 5, but can't exceed Glamour

Chimera points depend on background level:

  • 1 dot = 10 points
  • 2 dots = 15 points
  • 3 dots = 20 points
  • 4 dots = 30 points
  • 5 dots = 50 points

Spending chimera points:

  • Attributes: 1 CP for 3 dots in a category (physical/social/mental)
  • Abilities: 1 CP for 3 dots
  • Glamour: 1 CP for 1 dot (gain 1/hour in Dreaming)
  • Willpower: 3 CP for 1 dot (gain 1/day)
  • Health levels: 1 CP for 2 levels, can't exceed 5 * Stamina

Attack: Str+1 chimerical if not using weapons or redes

Rede Chimera Point cost Use cost (Glamour) Effect
Aggravated Damage 3 none exactly what it says on the tin
Armor 1 per point none extra soak
Befuddle 3 1 Glamour vs target's Willpower, target loses 1 die per excess success while chimera is still around
Dreamform 5 none no physical form or attributes, still has health levels (no cap), only affected by Arts/treasures, Autumn People etc. may make it materialize temporarily or permanently
Enchantment 3 1/hour in freehold or Dreaming, 1/turn elsewhere damage still chimerical unless Wyrd rede used
Ensnare 2 1 for a human-sized object Strength 2 and 2 armor per 3 Glamour (less than 3 Glamour: Strength 1 and 1 armor)
Fear 2 1 1-10 turns, Willpower (-1 turn per success)
Fester 5 1/level manifests within hours, aware victim resists with Willpower, Primal 4 (Heather Balm) can cure damage but not the disease itself
Flight 3 1/hour (25 * Dexterity) feet/turn
Gulp 3 2 5+ successes on attack roll, automatic damage per turn
Glamour Pact 5 1 permanent +2 diff to craft/forge/trap them in a treasure unwillingly
Healing 5 1/level chimerical only unless Wyrd rede used
Hide 5 (self) or 7 (others too) 1 per person/item affected Perception + Kenning vs 8, 1 success = general location, 2+ successes = detected; lasts the scene (up to an hour); if target or searcher is unenchanted, requires Wyrd rede
Possession 7 2 Willpower Glamour vs target's Willpower, resisted by Willpower vs chimera's Glamour; 1 turn per excess success; if target's perm Banality exceeds chimera's perm Glamour, lose Glamour equal to difference; unenchanted target requires Enchantment rede
Scuttle 3 1 per extra action zum zum zum
Sense Banality 2 1 Willpower person/object/place
Shapeshift 5 1 per change any size/appearance, affects all senses, no damage or new abilities
Steal Glamour 3 1 Willpower Willpower vs target's Glamour, 1 per success
Traverse Dreaming 5 1 from mortal world to Dreaming or vice versa, requires trod/portal
Venom 3 N Stamina vs 8 or paralyzed N minutes and optionally N levels of chimerical damage
Weaponry 2*N none +N damage
Wyrd 5 1 Willpower per scene non-chimerical interaction

(Dreams and Nightmares redes/banes to be added later)