Difference between revisions of "Character Generation/Vampire"

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=Important notes about Faction=
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Vampire is big on social politics, has multiple factions to choose from, and there are many common misunderstandings about these factions. Please be familiar with the following points before building your character, and continue to keep them in mind as you RP. You can still play what you want, but you should understand what type of reaction you're likely to get from others.
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* Prospect is a Camarilla city.
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* Tijuana is a Sabbat city.
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* Due to ''many'' previous PC infiltrators, the Camarilla routinely blood-tests all newcomers who claim to be Camarilla. Alternate Identity merit ''will not'' automatically defeat this. If you think you have a valid plan, run it by staff first to save headaches all around.
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* 'Independent' is generally limited to the ''clans'' that are independent (or at least a significant part of them is): Assamite, Followers of Set, Gangrel, Giovanni, Ravnos. There are a few exceptions, but you should OOCly discuss this with an Independent PC leader ahead of time.
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* 'Autarkis' is defined (VtM 60) as "A Kindred who remains outside the larger vampire society of a given city and often refuses to acknowledge the claim of a prince."
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** The Prince, and the Camarilla in general, ''really'' don't like Autarkis (especially since many of them in the past have been rude right out of the gate). The Sabbat may harbor similar feelings. Identifying yourself as an Autarkis to one of these groups may get you attacked. ''Not'' identifying yourself may also get you attacked (but only if one of them ICly figures out what you are).
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** The Camarilla also claims legal jurisdiction over all vampires, even those who disagree with their claim. How much/little effort they put into enforcing this claim depends on the situation.
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** Many Autarkis are so old and powerful that they can fight off most enforcers sent their way. This is ''not'' true of your chargen-level character.
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** We haven't had much sustained activity from Autarkis, so it may be difficult to find other like-minded characters. That could change at any time, but it's been a trend for several years.
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* 'Anarch' is defined (VtM 59) as "A Kindred rebel who opposes the tyranny of elders. Anarchs wish to redistribute the wealth and resources equitably among the vampires therein."
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** If you specifically self-identify with the Anarch Free State, then set Faction = Anarch.
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** If you merely espouse an Anarch philosophy but otherwise self-identify with the Camarilla (perhaps intending to reform it from within), then set Faction = Camarilla.
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** We haven't had much sustained activity from Anarchs, either. Again, that could change at any time, but it's been a trend.
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* '+census/group vampire' (and '+census/group ghoul') will give you a rough idea of current PC demographics.
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* If you want to OOCly discuss ideas with PC leaders, check the following links: [[Imperial Praxis | Camarilla]] / [[Sabbat#Leaders | Sabbat]] / [[Independent#Vampires | Independent]] / [[Autarkis#Active_PCs | Autarkis]] / [[Anarch#Active_PCs | Anarch]]
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Choose Concept, Clan, Faction, Nature, Demeanor
 
Choose Concept, Clan, Faction, Nature, Demeanor
* '''Regarding Factions''': Prospect is a Camarilla city. Tijuana is a Sabbat city. These two facts are good to keep in mind before you start making yourself extra visible.
 
** <span style="color:red">Due to ''many'' previous PC infiltrators, the Camarilla routinely blood-tests all newcomers. Alternate Identity merit ''will not'' automatically defeat this. If you think you have a valid plan, run it by staff first to save headaches all around.</span>
 
** Many Autarkis are so old and powerful that they can fight off most enforcers sent their way. Your chargen-level Autarkis, not so much. Is it more dangerous to present yourself to one of the sects, or not present yourself and risk being noticed anyway? Who knows.
 
 
* Laibon: Use 'Clan' for your Legacy
 
* Laibon: Use 'Clan' for your Legacy
  

Revision as of 21:36, 10 October 2019

Important notes about Faction

Vampire is big on social politics, has multiple factions to choose from, and there are many common misunderstandings about these factions. Please be familiar with the following points before building your character, and continue to keep them in mind as you RP. You can still play what you want, but you should understand what type of reaction you're likely to get from others.

  • Prospect is a Camarilla city.
  • Tijuana is a Sabbat city.
  • Due to many previous PC infiltrators, the Camarilla routinely blood-tests all newcomers who claim to be Camarilla. Alternate Identity merit will not automatically defeat this. If you think you have a valid plan, run it by staff first to save headaches all around.
  • 'Independent' is generally limited to the clans that are independent (or at least a significant part of them is): Assamite, Followers of Set, Gangrel, Giovanni, Ravnos. There are a few exceptions, but you should OOCly discuss this with an Independent PC leader ahead of time.
  • 'Autarkis' is defined (VtM 60) as "A Kindred who remains outside the larger vampire society of a given city and often refuses to acknowledge the claim of a prince."
    • The Prince, and the Camarilla in general, really don't like Autarkis (especially since many of them in the past have been rude right out of the gate). The Sabbat may harbor similar feelings. Identifying yourself as an Autarkis to one of these groups may get you attacked. Not identifying yourself may also get you attacked (but only if one of them ICly figures out what you are).
    • The Camarilla also claims legal jurisdiction over all vampires, even those who disagree with their claim. How much/little effort they put into enforcing this claim depends on the situation.
    • Many Autarkis are so old and powerful that they can fight off most enforcers sent their way. This is not true of your chargen-level character.
    • We haven't had much sustained activity from Autarkis, so it may be difficult to find other like-minded characters. That could change at any time, but it's been a trend for several years.
  • 'Anarch' is defined (VtM 59) as "A Kindred rebel who opposes the tyranny of elders. Anarchs wish to redistribute the wealth and resources equitably among the vampires therein."
    • If you specifically self-identify with the Anarch Free State, then set Faction = Anarch.
    • If you merely espouse an Anarch philosophy but otherwise self-identify with the Camarilla (perhaps intending to reform it from within), then set Faction = Camarilla.
    • We haven't had much sustained activity from Anarchs, either. Again, that could change at any time, but it's been a trend.
  • '+census/group vampire' (and '+census/group ghoul') will give you a rough idea of current PC demographics.
  • If you want to OOCly discuss ideas with PC leaders, check the following links: Camarilla / Sabbat / Independent / Autarkis / Anarch

Choose Concept, Clan, Faction, Nature, Demeanor

  • Laibon: Use 'Clan' for your Legacy
Stat Baseline Baseline (Faction = Sabbat) Baseline (Faction = Anarch,
optional, GttAnarchs 80)
Laibon Freebies per additional dot
Attributes 1 in each + 7/5/3 1 in each + 7/5/3 1 in each + 6/5/3 1 in each + 7/5/3 5
Abilities 13/9/5 13/9/5 12/8/5 13/9/5 2
Disciplines 3 in-clan 4 in-clan 4 in-clan 4 in-clan 7 (may be out of clan)
Backgrounds 5 0 6 3 1
Virtues 1 in each + 7 1 in each + 5 1 in each + 7 3 in Courage,
10 in Orun (Heaven) / Aye (Earth)
2 (can't spend on Orun/Aye)
Willpower equal to Courage same same same 1
Path Rating
(Humanity or otherwise)
equal to Conscience (or Conviction)
+ Self-Control (or Instinct)
same same n/a 1
Freebies 15 15 18 15
  • Nosferatu, Gargoyle, Samedi don't get any dots in Appearance
  • Gargoyle: 1 free dot in "Flight (discipline)"
  • Dominate Malkavian: set Type = Dominate Malkavian

Paths of Enlightenment:

  • Check which virtues it uses
  • If Conviction is used, it replaces Conscience and doesn't get a free dot
  • If Instinct is used, it replaces Self-control and doesn't get a free dot
  • Path Rating cannot exceed 5 in chargen
  • Willpower must be at least 5
Generation Blood Pool
15th 6
14th 8
13th 10
12th 11
11th 12
10th 13
9th 14
8th 15
  • Laibon baseline is 14th