Character Generation/Vampire

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Revision as of 10:50, 5 June 2016 by imported>WhoopingCrane
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Choose Concept, Clan, Faction, Nature, Demeanor

Attributes: 7/5/3

Abilities: 13/9/5

Backgrounds: 5 (None for Sabbat)

Disciplines: 3 (4 for Sabbat), must be in-clan

  • Gargoyles: Flight (discipline) 1 dot free

Rate Virtues:

  • Courage, Conscience, Self-Control: 1 dot free
  • Conviction, Instinct: 0 dots free
  • Non-Sabbat: Distribute 7 more points in virtues
  • Sabbat: Distribute 5 more points in virtues

Path Rating: Humanity = Conscience + Self-Control

Willpower: = Courage

Generation Blood Pool
13th 10
12th 11
11th 12
10th 13
9th 14
8th 15

Freebies: 15

Anarchs may choose to chargen per Guide to the Anarchs page 80 instead: attributes 6/5/3, abilities 12/8/5, disciplines 4, backgrounds 6, freebies 18

Freebie Costs:

  • Attribute: 5
  • Ability: 2
  • Discipline: 7 (may be out of clan)
  • Background: 1
  • Willpower: 1
  • Path Rating: 1
  • Virtue: 2