Difference between revisions of "Demon"

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imported>Roo
(adding houses and factions to 'society')
imported>Roo
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[[Category:Demon]]
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[[Category:Demon Reference]]
 
<center>
 
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{| cellpadding="0" cellspacing="5" width="98%" style="border:0px solid #888888; padding:0em 0em 0em 0em; border-top:0px solid #000000; background: -webkit-gradient(linear, left top, right top, from(#000000), to(#000000)); -moz-border-radius: 12px; -webkit-border-radius: 12px"  
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* '''[[Books|Approved Books]]'''
 
* '''[[Books|Approved Books]]'''
 
* '''[[Merits|Approved Merits]]'''
 
* '''[[Merits|Approved Merits]]'''
* '''[[xxx|anything else?]]'''
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* '''[[Demon/House|Demonic Houses]]'''
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* '''+rules demon misc'''
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* '''+rules revelation'''
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* '''[[Lores|Approved Lores]]'''
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* '''[[Visage|Approved Visages]]'''
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* '''[[Demon/Factions|Demonic Factions]]'''
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* '''+help +shift'''
 
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*something happening soon
 
*something happening soon
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* something happening here soon
 
 
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| width="50%" style="background: #ffffff; background: -webkit-gradient(linear, left top, right top, from(#ffffff), to(#ffffff)); background: -moz-linear-gradient(left, #ffffff, #ffffff); -moz-border-radius: 12px; -webkit-border-radius: 1px"  |
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*Assign 13 dots to your primary category, 9 dots to your secondary category, and 5 dots to your tertiary category. You may not assign more than 3 dots to any Ability, but you can increase Abilities to 4 or 5 dots with freebie points later.
 
*Assign 13 dots to your primary category, 9 dots to your secondary category, and 5 dots to your tertiary category. You may not assign more than 3 dots to any Ability, but you can increase Abilities to 4 or 5 dots with freebie points later.
 
* Your character receives 5 background points to divide as you choose
 
* Your character receives 5 background points to divide as you choose
* You can allocate your character’s 3 starting faith points to the lore your character knows, and you may purchase more with freebie points.
+
* You can allocate your character’s 3 starting faith points to the lore your character knows, and you may purchase more with freebie points. Your main lore must be an ''in-house'' lore and it determines your character's apocalyptic [[visage]].
 
* Your character starts with an automatic dot in each virtue: conscious, conviction, and courage. You receive 3 additional points to divide as you wish.
 
* Your character starts with an automatic dot in each virtue: conscious, conviction, and courage. You receive 3 additional points to divide as you wish.
 
* You start with 3 faith, and can increase this with freebies
 
* You start with 3 faith, and can increase this with freebies
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* The final step. You now have 15 freebie points with which to round out your character and select Traits you couldn't afford previously. Each Trait has its own price (see the table in the Character Creation Summary on p. 124).
 
* The final step. You now have 15 freebie points with which to round out your character and select Traits you couldn't afford previously. Each Trait has its own price (see the table in the Character Creation Summary on p. 124).
  
 +
 +
<u>'''Extra Creation Help'''</u>
 +
* Please join the demon channel by typing ''addcom dem=Demon''. You may turn the channel on or off by typing ''dem on/dem off''. See '''help comsys commands''' and '''help comsys examples''' for more.
 +
* Type ''+roster demon'' to see all members of this faction, their [[Demon/Factions|faction]], [[Demon/House|house]] and eminence.
 +
* When you pick your house, main lore and your visage, every visage comes with four low-torment and four high-torment attributes. These attributes may give you increased stats to your sheet and require alteration to your sheet when you shift into them.  [[Sponge]] has created the '''+shift''' code for this purpose. When you first create, please put a note in your review request to have a +shift attribute set for your character with your apocalyptic [[visage]]. You will be able to set your own desc for when you shift into the visage as well. Please see '''+help +shift''' for more.
  
  
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* Not everyone needs to be a combat centric. Social and Mental rolls will be used liberally here.
 
* Not everyone needs to be a combat centric. Social and Mental rolls will be used liberally here.
 
* Use common sense. Gunshots get noticed in the city as are weapons that are considered illegal to carry out on the streets in California.
 
* Use common sense. Gunshots get noticed in the city as are weapons that are considered illegal to carry out on the streets in California.
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{| width="100%" cellpadding="2" cellspacing="5"
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|-
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! style="background: #F6F5F5; background: -webkit-gradient(linear, left top, right top, from(#000000), to(#657383)); background: -moz-linear-gradient(left, #000000, #F6F5F5); -moz-border-radius: 12px; -webkit-border-radius: 12px" |<h6> <font style="color: #779aa7; font-family: Garamond; font-size: 18pt; text-shadow: #574a4f 4px 2px 2px">Links</font></h6>
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* something happening here soon
 
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Revision as of 07:34, 13 July 2012

Demon.png
Demon.png


Demon

“CLEVER QUOTE TO BE ADDED LATER”
- anon


In the beginning, there was everything and nothing, and from this, the Infinite God created Angels, celestial beings who were his tools in shaping and forging Creation. Under the aegis of Lucifer the Morningstar, a third of this Host defied God out of love for humanity, leading to a cataclysmic war before the dawn of recorded history. In the end, these Fallen were cast into the numbing torture of Hell for millenia, until the gates of this Oblivion-seated prison were broken. Now some escape, and cast into mortal flesh, struggle to cope with a rotting Creation where God seems dead and faith is a dying candle flickering in the wind. With Hell below and the minions of the Earthbound -- demons summoned forth out of Hell and bound to Earth in ancient times -- here on Earth, the Fallen houses of the Sebettu struggle on, against each other, against the Earthbound, and against their own, inner Torment.

The War in Heaven began when an angel named Ahrimal foresaw a disaster in the future - a disaster which God had either directly orchestrated or would allow to happen. The angels debated whether or not to act against God in order to prevent this disaster; many argued that it would be safer to do nothing, because their action could potentially be the cause of the disaster. The angel Lucifer was the first to make a conclusive decision in favor of rebellion, and he became the leader of the rebel angels.

These "Fallen" revealed themselves to humanity in order to bring them "the light" of knowledge and awareness. In so doing they incurred the wrath of God, who had given humanity the potential to be aware of the Word, the good and evil, yet had not intended Man to have this kind of awareness yet. The humans (Adam and Eve) had been given gifts that they could not use due to their initial innocence ("A child is happy because he is unaware"), and Adam and Eve are portrayed as having had only rudimentary knowledge and awareness, solely concerned with their survival. During the war that followed, the sin of Cain taught the Fallen how to kill and many grew twisted and evil. In the end, the Fallen lost the war, and were banished to the abyss of Hell as a punishment for their transgressions.

Due to the Sixth Great Maelstrom in the Underworld (caused in part as a result of the rising of the Ravnos Antedeluvian), the Gates of Hell that kept these Demons from escaping their prison have begun to weaken, allowing the Fallen to escape. However, to remain free of Hell, a Demon must find a suitable host for itself: bodies with weak souls, for example: comatose patients, severe drug addicts or suicidal people. The Demon severs the weakened soul from the body and takes its place inside the host, merging with the host's memories and emotions, and continues existence on Earth to follow its own personal agenda (which may correspond more or less closely with their agenda before they took the host). While the mortal body provides the Fallen with a shield against the full memory of their torment in Hell, they are sometimes hindered by the memories and feelings the mortal soul left behind. Some Fallen revenge upon humanity, believing humans the primary cause for the war, while other Demons want to reconcile and repent for their sins, to be able to return to God.

Demon Staff & Sphere
Rules & Systems
Setting
- special landmarks -
- NPC's - See 'News' on the game.
Current Plots
  • something happening soon
Society

Houses:

Devils
Scourge
Malefactor
Fiend
Defiler
Devourer
Slayer

Factions:

Faustians
Cryptics
Luciferans
Raveners
Reconsilers
Character Generation

CG numbers

  • Your character begins with each Attribute at one dot. Priority selection determines how many additional dots you may place in each category: Divide 7 dots among your character's primary Attributes, 5 dots among her secondary Attributes and 3 dots among her tertiary Attributes. You may not raise an Attribute above 5 dots. Freebie points allow you to increase an Attribute in chargen.
  • Assign 13 dots to your primary category, 9 dots to your secondary category, and 5 dots to your tertiary category. You may not assign more than 3 dots to any Ability, but you can increase Abilities to 4 or 5 dots with freebie points later.
  • Your character receives 5 background points to divide as you choose
  • You can allocate your character’s 3 starting faith points to the lore your character knows, and you may purchase more with freebie points. Your main lore must be an in-house lore and it determines your character's apocalyptic visage.
  • Your character starts with an automatic dot in each virtue: conscious, conviction, and courage. You receive 3 additional points to divide as you wish.
  • You start with 3 faith, and can increase this with freebies
  • A character’s beginning torment score is based on the house their character is in.
  • Willpower is the sum of the two highest virtue points.
  • The final step. You now have 15 freebie points with which to round out your character and select Traits you couldn't afford previously. Each Trait has its own price (see the table in the Character Creation Summary on p. 124).


Extra Creation Help

  • Please join the demon channel by typing addcom dem=Demon. You may turn the channel on or off by typing dem on/dem off. See help comsys commands and help comsys examples for more.
  • Type +roster demon to see all members of this faction, their faction, house and eminence.
  • When you pick your house, main lore and your visage, every visage comes with four low-torment and four high-torment attributes. These attributes may give you increased stats to your sheet and require alteration to your sheet when you shift into them. Sponge has created the +shift code for this purpose. When you first create, please put a note in your review request to have a +shift attribute set for your character with your apocalyptic visage. You will be able to set your own desc for when you shift into the visage as well. Please see +help +shift for more.


Approval Tips
Some tips on getting your character approved painlessly.

  • Make sure to read up on what you wish to play so that you have an idea of how the game/theme/system works.
  • Have a solid concept. Make sure your stats fit the concept you're going for.
  • Talk to Staff in pages, @mail or via +request if you've got questions, concerns or ideas.
  • Not everyone needs to be a combat centric. Social and Mental rolls will be used liberally here.
  • Use common sense. Gunshots get noticed in the city as are weapons that are considered illegal to carry out on the streets in California.
Links
  • something happening here soon