Orpheus

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Revision as of 16:41, 14 September 2018 by imported>WhoopingCrane (→‎Rules and Systems)
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OrpheusLogo.png

"I love this plan! I'm excited to be a part of it! Let's do it!"
-Peter Venkman, Ghostbusters

 

Imagine what would happen if the boy from The Sixth Sense grew up to form his own "ghostbusting" organization and you're on the right track. Rather than destroying or capturing ghosts, though, projectors seek to understand and communicate with them... mostly.


Active PCs

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Banshee

No pages meet these criteria.

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Haunter

No pages meet these criteria.

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Marrow

No pages meet these criteria.

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Phantasm

No pages meet these criteria.

Unspecified

No pages meet these criteria.

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Poltergeist

No pages meet these criteria.

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Skinrider

No pages meet these criteria.

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Wisp

No pages meet these criteria.

Rules and Systems

Innate projector abilities: (Orpheus 82-83, 148-151)

  • Dead-Eyes (wraith sight)
  • Incorporeal and Invisible (how your projection interacts with the physical world)
  • Manifest (how your projection can take physical form)
  • Detect Nature Group (infer a spook's Shade)
  • Misery Loves Company (gain a spook's empathy)
  • Sense Lifeline (sense a ghost's tethers)
  • Sever the Strand (resolve a ghost's tether)
  • Thievery (steal a spook's Vitality)