Shifter Backgrounds

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Reference Lists



On this page are Backgrounds that are specifically for Shifters and Kinfolk. All listed will be available for all Shifters/Kinfolk unless otherwise noted.


Specific Sections:


General

Ancestors

  • Book Reference: Werewolf: The Apocalypse, Revised Ed. p. 120

Familiar Spirit

  • Book Reference: Werewolf Players Guide, 2nd Ed. p. 34

You have a special relationship with a spirit, one who freely and without compunction is your companion.This spirit can be an animal spirit (perhaps associated with a totem), an affiliated spirit (such as a spirit of War),or in some cases even a faerie spirit. The spirit follows you wherever you go in the Umbra, and it’s always waiting for you when you step sideways. It can act as a “battery” for extra Gnosis, Rage or Willpower points;you can give these points to your familiar to hold until they are needed. This Background can be bought only with freebie points.

# of Dots
Dot-filled.png Your familiar is the smallest Gaffling and not too bright. The only ways you can speak to it are with the Gift:Spirit Speech or by direct communication when you’re near it in the Umbra. It can store three extra points of Gnosis, Willpower or Rage (choose one at a time) for you. It normally cannot Peek through the Gauntlet, so it rarely knows what’s going on in the Realm.
Dot-filled.pngDot-filled.png Your familiar is a decent-sized Gaffling and almost intelligent. The only ways you can speak to it are with the Gift: Spirit Speech or by direct communication when you’re near it in the Umbra. It can store five extra points of Gnosis, Willpower or Rage (choose one at a time) for you. It knows instinctively where you are, and it can Peek to see you from time to time.
Dot-filled.pngDot-filled.pngDot-filled.png Your familiar is a Jaggling of average intelligence. You can speak aloud to it easily through the bond you share, as long as it is nearby. It can store five extra points of Gnosis, Willpower, or Rage (choose two) for you.It knows instinctively where you are, can see through your eyes and can also Peek through the Gauntlet.
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Your familiar is a fairly bright Jaggling. You can speak telepathically to it through the bond you share, aslong as it is nearby. You always know where it is. You can see through its eyes and "it can borrow your sight as well. It can store five extra points of Gnosis, Rage or Willpower (all three in any combination) for you. It knows instinctively where you are. It can Peek into (and can even Manifest in) the Realm.
Dot-filled.pngDot-filled.pngDot-filled.pngDot-filled.pngDot-filled.png Your familiar is an intelligent Jaggling affiliated with a specific Incarna. You can speak telepathically toit no matter how far away it is. You and it always know each other’s location. You both can share any of it’s five senses and knowledge from any Gift (such as Scent of the True Form or Truth of Gaia). It can store a total of six extra points of Gnosis, Rage or Willpower (all three in any combination) for you.

Fate

  • Book Reference: Player's Guide to the Garou p. 169

Fetish

  • Book Reference: Werewolf: The Apocalypse, Revised Ed. p. 121
  • Kinfolk cannot take this Background. Must buy Fetish merit instead or have a PC give you one.

Kinfolk

  • Book Reference: Werewolf: The Apocalypse, Revised Ed. p. 121

Numen

  • Book Reference: Player's Guide to the Garou p. 170

Pure Breed

  • Book Reference: Werewolf: The Apocalypse, Revised Ed. p. 121

Rites

  • Book Reference: Werewolf: The Apocalypse, Revised Ed. p. 123
  • Note: Only available in character generation. Must also have Rituals (Primary Knowledge) at level of highest Rite. See the character generation cheat sheet for additional details.
  • Kinfolk cannot take this Background.

Spirit Heritage

  • Book Reference: Player's Guide to the Garou p. 169

Spirit Network

  • Book Reference: Book Of Auspices p. 58

Totem

  • Book Reference: Werewolf: The Apocalypse, Revised Ed. p. 123
  • See also house rules

Touched

  • Book Reference: Player's Guide to the Garou p. 171


Kinfolk

Equipment

  • Book Reference: Kinfolk: Unsung Heroes p. 49

Renown

  • Book Reference: Kinfolk: Unsung Heroes p. 51
  • Chargen only, requires +note describing IC circumstances


Fera

Bastet

Den Realm

  • Book Reference: Player's Guide to the Changing Breeds p. 160
  • Requires Shifter Rank 3+

Jamak

  • Book Reference: Breedbook: Bastet p. 84
  • See also house rules

Trinket

  • Book Reference: Breedbook: Bastet p. 85


Corax

Other People's Secrets

  • Book Reference:

Umbral Maps

  • Book Reference:


Gurahl

Umbral Glade

  • Book Reference: Breedbook: Gurahl p. 88


Kitsune

Batsu

  • Book Reference: Hengeyokai: Shapeshifters of the East p. 161

Go-en

  • Book Reference: Hengeyokai: Shapeshifters of the East p. 161

Sempai

  • Book Reference: Hengeyokai: Shapeshifters of the East p. 162


Mokole

Mnesis

  • Book Reference: Player's Guide to the Changing Breeds p. 162

Wallow

  • Book Reference: Breedbook: Mokolé p. 54


Ratkin

Colony

  • Book Reference: Breedbook: Ratkin p. 64

Freak Factor

  • Book Reference: Breedbook: Ratkin p. 65


Rokea

Remora

  • Book Reference: Breedbook: Rokea p. 63