Difference between revisions of "Vasily/Conflict"

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"''Conflicts, even near-fatal ones, seed new tales, often breeding entertainment. Fatal resolutions sever threads of possibility, often breeding boredom. I am here to entertain and to be entertained. If I have someone 'dead to rights' (unless otherwise stated), 'Story' happens and the victim escapes with lessons learned, or vengeance seeded.. It's more fun that way. I do not expect others to follow this concept, but it is mine.''" ~ '''The Player'''
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"''Conflicts, even near-fatal ones, seed new tales, often breeding entertainment. Fatal resolutions sever threads of possibility, often breeding boredom. I am here to entertain and to be entertained. If I have someone 'dead to rights' <small>(Unless otherwise stated)</small>, 'Story' happens and the victim escapes with lessons learned, or vengeance seeded.. It's more fun that way. I do not expect others to follow this concept, but it is mine.''" ~ '''The Player'''

Revision as of 04:36, 20 March 2020

"Conflicts, even near-fatal ones, seed new tales, often breeding entertainment. Fatal resolutions sever threads of possibility, often breeding boredom. I am here to entertain and to be entertained. If I have someone 'dead to rights' (Unless otherwise stated), 'Story' happens and the victim escapes with lessons learned, or vengeance seeded.. It's more fun that way. I do not expect others to follow this concept, but it is mine." ~ The Player