User:Arumi/Colored OOC

From City of Hope MUSH
Jump to navigation Jump to search

Code

This is my draft of an attempt to get custom colors into OOC game-wide, without breaking my logger.

&CMD-OOC_EMIT SGP - Main Globals=$ooc *: @pemit/contents %l=[setq(1,get(%#/ooc_color_1))][setq(2,get(%#/ooc_color_2))][ansi(%q1,<)][ansi(%q2,OOC)][ansi(%q1,>)] %N[switch(mid(%0,0,1),:,%b[delete(%0,0,1)],;,[delete(%0,0,1)],%bsays\, "%0")]

User Instructions

Set your ooc_color_1 and ooc_color_2 attributes on yourself to the ansi codes you want for the <> and the OOC respectively, according to help ANSI CODES. For example:

Red and Blue:

&ooc_color_1 me=r
&ooc_color_2 me=b

Bold Cyan and Magenta:

&ooc_color_1 me=h<#5fffff>
&ooc_color_2 me=<#ff00ff>

Coder instructions

Just replace that attribute on SGP - Main Globals with this one. I made changes versus the baseline SGP Base Globals. If there were already house changes, those would need to be re-applied to my code.