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The Brujah: So much noise, and yet so little signal.
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The Gangrel: Ultimately forgettable; we rarely cross paths.
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The Malkavians: The insight they offer is rarely worth the excruciating company they provide; I wonder if the "madness" is a simple sham to reduce their foes' defenses.
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The Nosferatu: This blighted clan has proved dangerously adept at uncovering secrets. Make no enemies among them, lest you become the subject of their attentions.
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The Toreador: Effete and indolent, the Toreador nonetheless wield appreciable assets.
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The Tremere: Slippery as eels, the Tremere are guilty of the same crime as we, yet they mire themselves in the same politics that damn them.
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The Ventrue: They spend too much time cultivating their image as martyrs to get involved with something that truly matters; they lack direction.
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The Caitiff: Inconsequential and poorly bred; they are more mosquito than vampire.
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