Difference between revisions of "Guardian Games/Directory"

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Line 5: Line 5:
 
! Name
 
! Name
 
! Business
 
! Business
 +
! Location
 
! Focus
 
! Focus
 
! Notes
 
! Notes
Line 11: Line 12:
 
| [[Rustin]]
 
| [[Rustin]]
 
| [[Guardian Games]]
 
| [[Guardian Games]]
 +
| [[Map/Downtown|Downtown]]
 
| Table Top RPG Games
 
| Table Top RPG Games
 
| Back Room is Mortal+ Safe Space / Hangout
 
| Back Room is Mortal+ Safe Space / Hangout
Line 17: Line 19:
 
| [[Mikael]]
 
| [[Mikael]]
 
| [[Whispers_Of_Widow_Paris|Whispers of Widow Paris]]
 
| [[Whispers_Of_Widow_Paris|Whispers of Widow Paris]]
 +
| [[Map/Downtown|Downtown]]
 
| Occult Supplies
 
| Occult Supplies
 
| Ritual Space Available
 
| Ritual Space Available
Line 22: Line 25:
 
|-
 
|-
 
| [[Anyu]]
 
| [[Anyu]]
| [[The Witches Brew]]
+
| [[The Witches Brew]].
 +
| [[Map/Downtown|Downtown]]
 
| Herbs Wares and Baked Goods
 
| Herbs Wares and Baked Goods
 
| Meeting Space in basement / Back Room
 
| Meeting Space in basement / Back Room
Line 28: Line 32:
 
|-
 
|-
 
| [[Silvana]]
 
| [[Silvana]]
|
+
| [[Wicked Mystic]]
 +
| [[Map/Downtown|Harbor]]
 
| Rare Occult Books
 
| Rare Occult Books
 
|  
 
|  
 
|
 
|
|-
 
| [[Joyce]]
 
 
| Alternative Medicines
 
| Witchy Stuff
 
| Minor Curses
 
 
|-
 
|-
 
| [[Branton]]
 
| [[Branton]]
 
| Kholer Kustom Manufacturing  
 
| Kholer Kustom Manufacturing  
 +
| ?
 
| Props, Costuming, Religious paraphernalia
 
| Props, Costuming, Religious paraphernalia
 
|   
 
|   
 
| Bespoke magical implements and Artificing  
 
| Bespoke magical implements and Artificing  
|-
 
| [[Amberlee]]
 
| [[Amicus Prospectus]]
 
| Metaphysical Research
 
| Sorcerer/psychic hangout 
 
| Procurer of Occult Goods and Services
 
 
|-
 
|-
 
| [[River]]
 
| [[River]]
 
| [[Sage of Thyme]]
 
| [[Sage of Thyme]]
 +
| [[Map/Downtown|Harbor]]
 
| Herbal Shop  
 
| Herbal Shop  
 
|   
 
|   
 
|   
 
|   
 
|}
 
|}
=Enchants=
 
{| class="wikitable sortable"
 
! Level
 
! Name
 
! Contact
 
! Type
 
! Effect
 
|-
 
|Level 1
 
|<b>Good Senses</b>
 
|[[Rustin]]
 
|(Item/Jewelry)
 
| +2 to Alertness when worn openly
 
|-
 
|Level 2
 
|<b>Lost in the Crowd</b>
 
|[[Rustin]]
 
|(Item/Clothing)
 
| +2 to Arcane when won in a crowd
 
|-
 
|Level 2
 
|<b>Magic Eye</b>
 
|[[Rustin]]
 
|(Item/Jewelry)
 
| +2 to Awareness when worn openly
 
|-
 
|Level 2
 
|<b>Worry Ring </b>
 
|
 
|(Item/Jewelry)
 
| -2 to Meditation Rolls
 
|-
 
|Level 3
 
|<b>Ring of Occult Prowess</b>
 
|[[Rustin]]
 
|(Item/Jewelry)
 
| +3 to Occult-based Rolls
 
|-
 
|Level 3
 
|<b>Ring of Hidden Wisdom</b>
 
|
 
|(Item/Jewelry)
 
| -2 to diff for occult-based rolls.
 
|-
 
|Level 3
 
|<b>Pendant Of Insight</b>
 
|
 
|(Item/Jewelry)
 
| -2 diff to Awareness 
 
|-
 
|Level 3
 
|<b> Ring Of Ritual Wisdom</b>
 
|
 
|(Item/Jewelry)
 
| -2 to Rituals difficulty
 
|-
 
|Level 3
 
|<b> Ring Of Survival Wisdom</b>
 
|
 
|(Item/Jewelry)
 
| 2 to Survival difficulty
 
|-
 
|-
 
|Level 3
 
|<b> Weaponmaster's Badge</b>
 
|
 
|(Item/Jewelry)
 
| -2 to Melee difficulty
 
|}
 
*Ring of (Ability) Prowess = Enchantment 3, +(level of enchant) to (ability) Right of Occult Prowess (enchant 5)=+5 to Occult rolls.
 
*Ring of (ability) Wisdom =  Enchantment 3, -2 to (ability) difficulty.
 
*Ankh Of Manipulation
 
*Armband Of Survival
 
*Bracelet Of Brawling
 
*Bracer Of Protection
 
*Charm Of Perception
 
*Charisma Charm
 
*Clarity Amulet
 
*Concentration Charm
 
*
 
  
 
=Places=
 
=Places=
Line 163: Line 78:
 
|   
 
|   
 
|}
 
|}
==Downtown==
+
==Community==
 
{{#css:
 
{{#css:
 
.mta { background-color: #9999cc; }
 
.mta { background-color: #9999cc; }
Line 284: Line 199:
 
   
 
   
 
   
 
   
  |  <!-- Belvedere and 5th -->
+
| class="mta" |  <!-- Belvedere and 5th -->
+
* Prospect MMA
 
|  <!-- Belvedere and Ash -->
 
|  <!-- Belvedere and Ash -->
 
   
 
   
Line 328: Line 243:
 
! &nbsp; !! 1st !! 2nd !! 3rd !! 4th !! 5th !! Ash !! Maple !! &nbsp;
 
! &nbsp; !! 1st !! 2nd !! 3rd !! 4th !! 5th !! Ash !! Maple !! &nbsp;
 
|}
 
|}
 
+
=Numina=
==Harbor==
+
So you're thinking of increasing one of your Psychic or Sorcerous powers? Well, here'a a list of what those powers use mechanically. As you can see, Manipulation and Perception are used primarily with Intelligence coming in third. As for abilities, Occult is king with Empathy coming in at second and Awareness trailing behind.
{{#css:
 
.contest { background-color: #bbd2ac; }
 
.mta-specific { color: #f00; }
 
.mta-specific-link-offset { background-color: #fcc; }
 
}}
 
{| class="wikitable"
 
! &nbsp; !! Bight !! Beach !! Canary !! Date !! Harbor !! Mission !! Sunset !! Olive !! &nbsp;
 
|-
 
! North Beach
 
| <!-- North Beach - Bight -->
 
| <!-- North Beach - Beach -->
 
 
 
| <!-- North Beach - Canary -->
 
 
 
| <!-- North Beach - Date -->
 
 
 
| <!-- North Beach - Harbor -->
 
 
 
| <!-- North Beach - Mission -->
 
| <!-- North Beach - Sunset -->
 
|<!-- North Beach - Olive -->
 
 
 
! North Beach
 
|-
 
! D St.
 
| <!-- North Beach - D -->
 
 
 
|<!-- D and Beach -->
 
 
 
| <!-- D and Canary -->
 
 
 
| <!-- D and Date -->
 
 
 
| <!-- D and Harbor -->
 
| <!-- D and Mission -->
 
 
 
| <!-- D and Sunset -->
 
 
 
| <!-- D and Olive -->
 
 
 
! D St.
 
|-
 
! Broadway
 
| <!-- North Beach - Broadway -->
 
 
 
| <!-- Broadway and Beach -->
 
 
 
| <!-- Broadway and Canary -->
 
 
 
| <!-- Broadway and Date -->
 
| <!-- Broadway and Harbor -->
 
 
 
| <!-- Broadway and Mission -->
 
| <!-- Broadway and Sunset -->
 
| <!-- Broadway and Olive -->
 
 
 
! Broadway
 
|-
 
! Market
 
| style="background-color: #CCC" | <!-- Boardwalk -->
 
 
 
| <!-- Market and Beach -->
 
 
 
| <!-- Market and Canary -->
 
 
 
| <!-- Market and Date -->
 
 
 
| <!-- Market and Harbor -->
 
 
 
| <!-- Market and Mission -->
 
| <!-- Market and Sunset -->
 
 
 
| <!-- Market and Olive -->
 
 
 
! Market
 
|-
 
! Belvedere
 
| <!-- The Shoals - Belvedere -->
 
 
 
|<!-- Belvedere and Beach -->
 
 
 
| <!-- Belvedere and Canary -->
 
 
 
| <!-- Belvedere and Date -->
 
 
 
| <!-- Belvedere and Harbor -->
 
| <!-- Belvedere and Mission -->
 
| <!-- Belvedere and Sunset -->
 
| <!-- Belvedere and Olive -->
 
! Belvedere
 
|-
 
! Comet St.
 
| <!-- The Shoals - Comet -->
 
 
 
| <!-- Comet and Beach -->
 
| <!-- Comet and Canary -->
 
| <!-- Comet and Date -->
 
 
 
| <!-- Comet and Harbor -->
 
 
 
| <!-- Comet and Mission -->
 
 
 
| <!-- Comet and Sunset -->
 
| <!-- Comet and Olive -->
 
! Comet St.
 
|-
 
! Lincoln
 
| <!-- The Shoals - Lincoln -->
 
 
 
| <!-- Lincoln and Beach -->
 
 
 
| <!-- Lincoln and Canary -->
 
| <!-- Lincoln and Date -->
 
| <!-- Lincoln and Harbor -->
 
| <!-- Lincoln and Mission -->
 
| <!-- Lincoln and Sunset -->
 
 
 
| <!-- Lincoln and Olive -->
 
 
 
! Lincoln
 
|-
 
! The Shoals
 
| <!-- The Shoals - Tombolo -->
 
 
 
| <!-- The Shoals - Beach -->
 
| <!-- The Shoals - Canary -->
 
| <!-- The Shoals - Date -->
 
 
 
| <!-- The Shoals - Harbor -->
 
| <!-- The Shoals - Mission -->
 
 
 
| <!-- The Shoals - Sunset -->
 
| <!-- The Shoals - Olive -->
 
 
 
! The Shoals
 
|-
 
! &nbsp; !! &nbsp; !! Beach !! Canary !! Date !! Harbor !! Mission !! Sunset !! Olive !! &nbsp;
 
|}
 
==Numina==
 
  
 
{| class="wikitable"
 
{| class="wikitable"
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|Stamina=3
 
|Stamina=3
 
| Charisma=3  
 
| Charisma=3  
| Manipulation=11
+
! style="background: #e6ffe9;"| Manipulation=11
| Intelligence=5
+
! style="background: #e6ffe9;"| Intelligence=5
| Perception=10
+
! style="background: #e6ffe9;"| Perception=10
 
| Wits=4  
 
| Wits=4  
 
|-
 
|-
 
!Abilities
 
!Abilities
 
|Animal Ken=2
 
|Animal Ken=2
|Awareness=4
+
! style="background: #e6ffe9;"|Awareness=4
 
|Computer=2
 
|Computer=2
|Empathy=5
+
! style="background: #e6ffe9;"|Empathy=5
 
|Meditation=3
 
|Meditation=3
|Occult=10
+
! style="background: #e6ffe9;"|Occult=10
 
|Science=2
 
|Science=2
|}
 
 
{|class="wikitable sortable" style="text-align:center"
 
|+ Click on Attributes / Abilities to sort by them
 
|-
 
! style="background: #efefef;"|Numina (highlighted = psychic power)
 
! style="background: #ffdead;"|Attribute Check
 
! style="background: #ffdead;"|Ability Check
 
|-
 
! [[Alchemy]] (Numina) <br>''Sorcerer (Rev.)'' pg. 64|
 
|Intelligence
 
|Alchemy / Herbalism / Science
 
|-       
 
! style="background: #ffdead;"| Animal Psychics <br>''Sorcerer (Rev.)'' pg. 90|
 
|Charisma
 
|Animal Ken
 
|-
 
! style="background: #ffdead;"| Anti-Psychic<br> ''Sorcerer (Rev.)'' pg. 91|
 
|None
 
|None
 
|-
 
! style="background: #ffdead;"| Astral Projection<br> ''Sorcerer (Rev.) pg. 92|
 
|Perception
 
|Meditation
 
|-
 
! style="background: #ffdead;"| Biocontrol<br> ''Sorcerer (Rev.)'' pg. 93|
 
|Stamina
 
|Meditation
 
|-
 
! style="background: #ffdead;"| Channeling<br> ''Sorcerer (Rev.)'' pg. 94|
 
|Perception
 
|Awareness
 
|-
 
! style="background: #ffdead;"| Clairvoyance<br> ''Sorcerer (Rev.)'' pg. 94|
 
|Perception
 
|Awareness
 
|-
 
! [[Conjuration]]<br> ''Sorcerer (Rev.)'' pg. 66|
 
|Dexterity
 
|Occult
 
|-
 
! [[Conveyance]]<br> ''Sorcerer (Rev.)'' pg. 68||Stamina
 
|Occult
 
|-
 
! style="background: #ffdead;"| Cyberkinesis<br> ''Sorcerer (Rev.)'' pg. 95||Manipulation
 
|Computer
 
|-
 
! style="background: #ffdead;"| Cyberpathy<br> ''Sorcerer (Rev.)'' pg. 95||Perception
 
|Computer
 
|-
 
! [[Divination]]<br> ''Sorcerer (Rev.)'' pg. 70||Perception
 
|Fortune Telling
 
|-
 
! style="background: #ffdead;"| Ectoplasmic Generation<br> ''Sorcerer (Rev.)'' pg. 96||Charisma
 
|Occult
 
|-
 
! [[Enchantment]]<br> ''Sorcerer (Rev.)'' pg. 71||Intelligence
 
|Occult / Science
 
|-
 
! [[Fascination]]<br> ''Sorcerer (Rev.)'' pg. 74||social attribute
 
|Occult
 
|-
 
! [[Fortune]]<br> ''Sorcerer (Rev.)'' pg. 76||Manipulation
 
|Intimidation / Mathematics
 
|-
 
! Gauntlet Manipulation<br /> ''Dreamspeakers'' pg. 65||Wits
 
|Gauntlet Manipulation
 
|-
 
! [[Healing]]<br> ''Sorcerer (Rev.)'' pg. 78||Manipulation
 
|Intuition
 
|-
 
! [[Hellfire]]<br> ''Sorcerer (Rev.)'' pg. 80||Manipulation
 
|Occult
 
|-
 
! [[Mana Manipulation]]<br> ''Sorcerer (Rev.)'' pg. 81||Manipulation
 
|Occult
 
|-
 
! style="background: #ffdead;"| Mind Shields<br> ''Sorcerer (Rev.)'' pg. 100||None
 
|None
 
|-
 
! [[Oneiromancy]]<br> ''Sorcerer (Rev.)'' pg. 82||Wits
 
|Occult
 
|-
 
! style="background: #ffdead;"| Precognition<br> ''Sorcerer (Rev.)'' pg. 99||Perception
 
|Awareness
 
|-
 
! style="background: #ffdead;"| Psychic Healing<br> ''Sorcerer (Rev.)'' pg. 101||Perception
 
|Empathy
 
|-
 
! style="background: #ffdead;"| Psychic Hypnosis<br> ''Sorcerer (Rev.)'' pg. 98||Manipulation
 
|Expression
 
|-
 
! style="background: #ffdead;"| Psychic Invisibility<br> ''Sorcerer (Rev.)'' pg. 102||Wits
 
|Stealth
 
|-
 
! style="background: #ffdead;"| Psychic Vampirism<br> ''Sorcerer (Rev.)'' pg. 103||Manipulation
 
|Empathy
 
|-
 
! style="background: #ffdead;"| Psychokinesis<br> ''Sorcerer (Rev.)'' pg. 104||Wits
 
|Empathy
 
|-
 
! style="background: #ffdead;"| Psychometry<br> ''Sorcerer (Rev.)'' pg. 105||Perception
 
|Empathy
 
|-
 
! style="background: #ffdead;"| Psychoportation<br> ''Sorcerer (Rev.)'' pg. 105||Perception
 
|Alertness
 
|-
 
! style="background: #ffdead;"| Pyrokinesis<br> ''Sorcerer (Rev.)'' pg. 106||Manipulation
 
|Meditation
 
|-
 
! [[Shadowcasting]]<br> ''Sorcerer (Rev.)'' pg. 83||Manipulation
 
|Occult
 
|-
 
! [[Shapeshifting]]<br> ''Sorcerer (Rev.)'' pg. 84||Stamina
 
|Animal Ken) / (Intelligence + Science
 
|-
 
! style="background: #ffdead;"| Soulstealing<br /> ''Kinfolk'' pg. 59||Willpower
 
|None
 
|-
 
! Spirit Awakening<br /> ''Dreamspeakers'' pg. 64||Intelligence
 
|Spirit Awakening
 
|-
 
! Spirit Command<br /> ''Dreamspeakers'' pg. 64||Manipulation
 
|Spirit Command
 
|-
 
! [[Summoning, Binding, Warding | Summoning/Binding/Warding]]<br> ''Sorcerer (Rev.)'' pg. 85||Intelligence
 
|Occult
 
|-
 
! Summon Naturae<br /> ''Dreamspeakers'' pg. 65||Charisma
 
|Summon Naturae
 
|-
 
! style="background: #ffdead;"| Synergy<br> ''Sorcerer (Rev.)'' pg. 107||Perception
 
|Awareness
 
|-
 
! style="background: #ffdead;"| Telepathy<br> ''Sorcerer (Rev.)'' pg. 108||Intelligence
 
|Empathy
 
|-
 
! [[Weather Control]]<br> ''Sorcerer (Rev.)'' pg. 86||Manipulation
 
|Willpower
 
 
|}
 
|}

Latest revision as of 05:54, 18 September 2020

Guardian Games

People

Name Business Location Focus Notes Services
Rustin Guardian Games Downtown Table Top RPG Games Back Room is Mortal+ Safe Space / Hangout Some Enchants
Mikael Whispers of Widow Paris Downtown Occult Supplies Ritual Space Available
Anyu The Witches Brew. Downtown Herbs Wares and Baked Goods Meeting Space in basement / Back Room
Silvana Wicked Mystic Harbor Rare Occult Books
Branton Kholer Kustom Manufacturing ? Props, Costuming, Religious paraphernalia Bespoke magical implements and Artificing
River Sage of Thyme Harbor Herbal Shop

Places

Name Contact Entry Type
Amicus Prospectus Amberlee Open / Word-of-mouth Hangout Education, Crash Space, Library, Snacks
Guardian Games Rusty Open / Word-of-mouth Backroom Safe Space Education, Temporary Crash, Laundry & Showers, Food
Black Briar River Chantry

Community

  1st 2nd 3rd 4th 5th Ash Maple  
G St. G St.
F St.


F St.
E St. E St.
D St. D St.
Broadway



Broadway
Market


Market
Belvedere


  • Prospect MMA
Belvedere
Comet St.
Mage2.png

Prospect Roasters
Comet
Lincoln Lincoln
  1st 2nd 3rd 4th 5th Ash Maple  

Numina

So you're thinking of increasing one of your Psychic or Sorcerous powers? Well, here'a a list of what those powers use mechanically. As you can see, Manipulation and Perception are used primarily with Intelligence coming in third. As for abilities, Occult is king with Empathy coming in at second and Awareness trailing behind.

Attributes Stamina=3 Charisma=3 Manipulation=11 Intelligence=5 Perception=10 Wits=4
Abilities Animal Ken=2 Awareness=4 Computer=2 Empathy=5 Meditation=3 Occult=10 Science=2