Difference between revisions of "Basic MUSH Commands"
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[[Category:Unofficial]] | [[Category:Unofficial]] | ||
− | <b>Note:</b> This guide was written by a player. It is not officially sanctioned by staff. While best attempts have been made at accuracy, it is possibly inaccurate or out-of-date. If you see something that should be changed, please contact | + | <b>Note:</b> This guide was written by a player. It is not officially sanctioned by staff. While best attempts have been made at accuracy, it is possibly inaccurate or out-of-date. If you see something that should be changed, please contact staff. |
=== Basics === | === Basics === | ||
Line 9: | Line 9: | ||
"Hello. | "Hello. | ||
− | Result: | + | Result: Jane says, "Hello." |
Pose: | Pose: | ||
Line 15: | Line 15: | ||
:dances. | :dances. | ||
− | Result: | + | Result: Jane dances. |
Possessive pose: | Possessive pose: | ||
Line 21: | Line 21: | ||
;'s smile is beautiful. | ;'s smile is beautiful. | ||
− | Result: | + | Result: Jane's smile is beautiful |
Emit: | Emit: | ||
− | \\After a brief pause, | + | \\After a brief pause, Jane cracks up. |
− | Result: After a brief pause, | + | Result: After a brief pause, Jane cracks up. |
Note: %r is a line break and %t is a tab. A lot of people like to start an emit with %r%t | Note: %r is a line break and %t is a tab. A lot of people like to start an emit with %r%t | ||
Line 120: | Line 120: | ||
+help | +help | ||
+ | |||
+ | Useful topics: | ||
+ | |||
+ | +help approved | ||
=== Basic Sets === | === Basic Sets === | ||
Line 158: | Line 162: | ||
[[Bulkstat_Helper|Bulkstat Helper]] | [[Bulkstat_Helper|Bulkstat Helper]] | ||
+ | |||
+ | === Requests === | ||
+ | |||
+ | [[Request_Guidelines|Request Guidelines]] | ||
=== Comsys === | === Comsys === | ||
Line 188: | Line 196: | ||
@fo me=comtitle <alias>=<title> | @fo me=comtitle <alias>=<title> | ||
+ | |||
+ | Color Example: | ||
+ | |||
+ | @fo me=comtitle <alias>=[ansi(<#D7D787>,Sunny)] | ||
+ | |||
+ | <b>Note, see 'Colors' section for colors. Some channels include your name after the comtitle, others use only the comtitle. Comtitles should not be used on the main OOC channels</b> | ||
See which channels you can join: | See which channels you can join: | ||
+comlist | +comlist | ||
+ | |||
+ | See all channels and aliases for channels you are on: | ||
+ | |||
+ | comlist | ||
See all the channels: | See all the channels: | ||
Line 220: | Line 238: | ||
=== XP === | === XP === | ||
+ | |||
+ | [https://cityofhopemush.net/index.php/Nompage] | ||
This is how I nom: | This is how I nom: | ||
− | +xp/nom <name>/<types>=Participants: <space separated list of those in the scene>%rPoses: <Pastebin log or example poses>%rSummary: <2-3 sentence description of scene, including why special rewards were given> | + | +xp/nom <name>/<types>=Participants: <space separated list of db#s of those in the scene>%rPoses: <Pastebin log or example poses>%rSummary: <2-3 sentence description of scene, including why special rewards were given> |
Example nom: | Example nom: | ||
− | +xp/nom Alice/ACTING CONCEPT HEROISM=Participants: | + | +xp/nom Alice/ACTING CONCEPT HEROISM=Participants: #5885 #8873 #15141 #10258%rPoses: https://pastebin.com%rSummary: A discussion happens between the two about how they're always used in examples. Just then a gasmain explodes, and the two scramble to protect NPC diners. |
+ | |||
+ | <b>Note:</b> | ||
+ | |||
+ | For group noms, it would be helpful to staff if you include the db # of involved players. (for players with space in their names, replace names with alias) (at the very least you will need to include their names) | ||
+ | |||
+ | To do this: | ||
+ | |||
+ | think [iter(<space separated list of players in the scene>,num(*##))] | ||
+ | |||
+ | Then include the list that comes from that on it's own line. | ||
+ | |||
+ | Example: | ||
+ | |||
+ | For a scene with the following people: | ||
+ | |||
+ | WhoopingCrane HoneyBadger SandSpider DropBear | ||
+ | |||
+ | think [iter(WhoopingCrane HoneyBadger SandSpider DropBear,num(*##))] | ||
+ | |||
+ | then add the resulting line into the group nom, it should look like: | ||
+ | |||
+ | #5885 #8873 #15141 #10258 | ||
+ | |||
+ | Alternate Method, this only gets the DB#s of those currently connected in the room: | ||
+ | |||
+ | think [lcon(here,CONNECT)] | ||
Notes: | Notes: | ||
− | |||
− | |||
Only one nom needs to be submitted per scene (makes it easier for staff.) | Only one nom needs to be submitted per scene (makes it easier for staff.) | ||
Line 286: | Line 330: | ||
+bbcolortheme <theme> | +bbcolortheme <theme> | ||
− | === | + | === Colors === |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | See [[Colors]] for advanced guide to using colors. | |
=== Keepalive === | === Keepalive === |
Latest revision as of 12:54, 22 June 2024
Note: This guide was written by a player. It is not officially sanctioned by staff. While best attempts have been made at accuracy, it is possibly inaccurate or out-of-date. If you see something that should be changed, please contact staff.
Contents
Basics
Say:
"Hello.
Result: Jane says, "Hello."
Pose:
:dances.
Result: Jane dances.
Possessive pose:
;'s smile is beautiful.
Result: Jane's smile is beautiful
Emit:
\\After a brief pause, Jane cracks up.
Result: After a brief pause, Jane cracks up.
Note: %r is a line break and %t is a tab. A lot of people like to start an emit with %r%t
It can also be handy to do %r%r%t to do a paragraph break for long poses.
Look:
l <target>
Note: <target> can be a person, place, object, or exit, and this will return the desc.
Page:
p <target>=<message>
Group Page:
p <target1> <target2>=<message>
Page last person you paged:
p <message>
Note: Be careful, or you might mav. an '=' sign in this pose will always turn it to one of the above.
Page someone with a space in their name:
p <"target">=<message>
Say something OOC:
OOC <message>
Pose something OOC:
OOC :<pose>
Possessive Pose something OOC:
OOC ;<pose>
Go OOC:
+ooc
Go IC:
+ic
See who's online
WHO
See who's online and where they are:
+who
See the locations where people are:
+where
Look at your sheet:
+sheet
Have someone meet you at your location:
+meet <target>
Finger someone:
+finger <name>
Note: They may know you did this.
To see if someone's online without them knowing:
WHO <name>
Help
For builtin MUSH commands:
help
For searching builtin MUSH commands:
help *<search>*
For softcode MUSH commands:
+help
Useful topics:
+help approved
Basic Sets
Set your gender:
@sex me=<gender>
Set your desc:
@desc me=<desc>
Set your Shortdesc (50 char max):
&short-desc me=<short-desc>
Chargen
Before you Chargen:
See totals for each category spent:
+sheettally
See advanced totals for abilities:
+abilitypoints
Ability help:
Extra help:
Requests
Comsys
Join a channel:
addcom <alias>=<channel>
Turn a channel on:
<alias> on
Turn a channel off:
<alias> off
See who's on a channel:
<alias> who
Get the last 10 things said on a channel:
<alias> last
Get the last # things said on a channel (1-50):
<alias> last #
Set a comtitle:
@fo me=comtitle <alias>=<title>
Color Example:
@fo me=comtitle <alias>=[ansi(<#D7D787>,Sunny)]
Note, see 'Colors' section for colors. Some channels include your name after the comtitle, others use only the comtitle. Comtitles should not be used on the main OOC channels
See which channels you can join:
+comlist
See all channels and aliases for channels you are on:
comlist
See all the channels:
@clist
Finger
See when someone fingers you:
&AFINGER me=@pemit me=[ansi(bh,<Finger>)] %N just fingered you.
See if someone's on-line without triggering their finger:
WHO <name>
Glance
Have your Appearance show in +glance:
&GLANCE_APP me=1
Roll
Show the values of individual dice rolls:
&VERBOSE_ROLLS me=1
XP
This is how I nom:
+xp/nom <name>/<types>=Participants: <space separated list of db#s of those in the scene>%rPoses: <Pastebin log or example poses>%rSummary: <2-3 sentence description of scene, including why special rewards were given>
Example nom:
+xp/nom Alice/ACTING CONCEPT HEROISM=Participants: #5885 #8873 #15141 #10258%rPoses: https://pastebin.com%rSummary: A discussion happens between the two about how they're always used in examples. Just then a gasmain explodes, and the two scramble to protect NPC diners.
Note:
For group noms, it would be helpful to staff if you include the db # of involved players. (for players with space in their names, replace names with alias) (at the very least you will need to include their names)
To do this:
think [iter(<space separated list of players in the scene>,num(*##))]
Then include the list that comes from that on it's own line.
Example:
For a scene with the following people:
WhoopingCrane HoneyBadger SandSpider DropBear
think [iter(WhoopingCrane HoneyBadger SandSpider DropBear,num(*##))]
then add the resulting line into the group nom, it should look like:
#5885 #8873 #15141 #10258
Alternate Method, this only gets the DB#s of those currently connected in the room:
think [lcon(here,CONNECT)]
Notes:
Only one nom needs to be submitted per scene (makes it easier for staff.)
If someone in the scene should get different XP totals, you can add that info to the initial command.
For PRPs you probably want to include a Storyteller: line
Staff recommends ACTING and CONCEPT as a pair.
Extra help for XP:
Highlight
First set a function on yourself:
&b me=[setq(0,moniker(*%0))][switch(name(*%0),r(0),ansi(h,%0),r(0))]
Now in scenes, just wrap every person's name like this:
[u(b,name)]
Note: This is an updated version, update your b function if from before 7/23
Note: No longer needs a '*' before the name for people outside the room.
Note: if you typo the name, it will still highlight, rather than error
Posebreak
Turn on posebreak:
+posebreak on
Turn off posebreak:
+posebreak off
Set posebreak (allows for ANSI):
@fo me=+posebreak <break text>
BBS
See available themes:
+bbcolorthemes
Set theme:
+bbcolortheme <theme>
Colors
See Colors for advanced guide to using colors.
Keepalive
Prevent network disruptions:
@set me=KEEPALIVE
Note:
This will not prevent disruptions on your end, that must be set clientside.
Reality
Realities:
Fae, Wraith, Umbra
Be able to see a reality:
+rsee <reality>
Be able to have a desc in a reality:
+rexist <reality>
See if anyone in the room can see that reality:
+rscan <reality>
Set your desc for a reality (I recommend adding ANSI or a break to avoid confusion):
&<reality>desc me=<reality desc>
Reality Posing:
?\\<emit>
?:<pose>
?;<pose without space>
?"<say>
?'<ooc>
Replace '?' for:
f = fae
w = wraith
u = umbra
Doing
Set your 'Doing' in 'WHO':
@doing <doing>
Set your 'Doing' in 'WHO' when you login:
@aconnect me=@doing <doing>
Hangouts
See all Hangouts:
+hangouts/all
See all Hideouts:
+hideouts/all
See hangouts and hideouts in use:
+hangouts
Jump to hangout/hideout:
+hangouts/jump <name>
See Nightzone hangouts:
+hangouts/night
Search in hangouts desc:
+hangouts/search <text>
Aesthetics
Remove db#s only when looking:
@set me=MYOPIC
Census
See general census of active characters:
+census
See which groups you can do a census f:
+census/groups
Do a census of a particular group:
+census/group <group>
Rosters
See rosters available to you:
+roster
Check who's on a roster:
+roster <roster>
See who's online in a roster:
+roster/on <roster>
Show even the non-active players in a roster:
+roster/all <roster>
Show where people in a roster are:
+roster/where <roster>
Opt-in showing up on roster:
+roster/optin <roster>
Out-out showing up on roster:
+roster/optout <roster>
Text Formatting
Be careful! Depending on your client and terminal, some of these options might cause problems.
If you set an option that breaks display on your client, repeat the command you just did, but insert a ! after the =
Turn on 16 colors:
@set me=ANSI
Turn on 256 colors:
@set me=COLOR256
Turn on Unicode:
@set me=UNICODE
Turn off all formatting:
@set me=ASCII