Dawson

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Introduction
Banner-01.jpg

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Contacts

Contacts

From The Crypt

  • Belinda: Can't believe I got a selfie with you.
  • Carver: Seriously weird situation but if it works for you bud - go for it.
  • Maxwell Fairbairn: Nice...um...collar.

From Other Places

  • Mikaela: Opposite as night and day but she's great to have to bounce ideas off of. I don't know what she got out of it, but our conversation about poker -seriously- opened my eyes.
  • Elijah: Well that was an interesting connection. We should meet for waffles more often.

From The Witches Brew

  • Nyx: Kinda Creepy but at least she's honest about my chances.
  • River: Her advice was a bit - on point. But burning everything to the ground and salting the earth would be a bit too...public.
  • Anyu: Never thought I'd see you out of that shop.
  • Blodskadi Ulwin: I'm 99% certain that you're seeing things others can't. Let me know if I got one of those things on me.

From Styx and Stones

  • Levi Cooper: New Bouncer at the Styx and a good friend. Met him on the beach a while back - helped him out with a bit of trouble.
  • Bobbi: Trouble on three legs.
  • Emrick: Handy little helper. What that guy can do with a can of caulk and a screwdriver is amazing.
  • Kim: Reminds me of a lot of my friends. Not sure if that's a good thing for her or not. Hopefully she'll live long enough for me to find out.
  • Elijah: Cool guy. We got history. He comes by the bar every once in a while. Helped me out when I got shot up bad.
  • Efrem: Cool Ink. Nice smile. Probably dangerous.
  • Devon: Fresh Meat at the Styx
  • Ken: Well, that got my attention.
  • Izayah: Definitely someone that I'll have to keep my eye on if I want to hold onto the Styx.
  • Alice: Love the ink.
  • Alicia Kane: Well aren't you a bag full of tricks. Never playing pool with you again. Can't really call her Fresh Meat because she's not working for the Styx. She sorta walked in and reminded me of a sister - or that cousin that shows up every once in a while and eats your food and smokes your stash. What can I say - I got a soft spot for broken and forgotten things.
  • Hardy: Another one of the Broken and Forgotten has wandered into my door and in need of help. This one seems a bit...uh...'special' so I am trying to get him set so he won't be such an easy mark. He's ripped enough I don't think people would mess with him but he came in a few times with only the clothes on his back, unwashed and no cash. Took almost nothing to get him ready - and now I think I hired a bodyguard for the Styx. heh.
  • Sumter: This guy blew my fuckin mind.
  • Shane: Good worker. He'll probably finish his meat week in style.
  • Aran: Interesting guy - totally not what I was expecting.

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RP Hooks



I'm a reasonable guy.
But, I've just experienced some very unreasonable things.


“Jack Burton, Big Trouble in Little China”
Basic Info
  • Bikes: It's more than just a means of transportation, it's a lifestyle - a degree of freedom.
    • Do you Ride?
  • New In Town: Word has it that he came in from Vegas a few weeks ago.
    • Are you from Vegas? Did you run in criminal circles there?
  • Businessman: He's got two projects going in town, one downtown and one harbor-side.
    • Do you need a job?
  • Favors: Dawson is the kind of guy that does favors for people - mostly because not everyone has the cash to pay for his services. These favors can include relocation, new IDs, forcible emancipation, finding someone, getting yourself lost, etc. So if you have a need but don't have the green, don't sweat it. He might (emphasis on might) help you. The favor is commensurate with the fee. What's he charge? That all depends on what you have and what he needs.
    • Do you need a favor?
  • Marker: This is something that he picked up from his old gang leader. If he (or someone in the group) owed someone a favor, he'd give them a token or a marker; a representation of some favor that would be repaid in the future. You can cash them back in whenever you like. They're typically for something small and in return he'll do you a small favor. He'll bail you out of jail (depending on how much the bail is) or arrange a pick up, etc.
    • Do you have a token from his old gang Do you want to earn one?
Occult Info



Will you hose me down with holy water - If I get too hot?
Will you take me to places I'll never know?


“Meatloaf - I'd do Anything for Love”



  • Pagan: Most people will mistakenly assume that he's a pagan. He's not. He doesn't believe in the old religion of Europe, he doesn't go to local pagan festivals in hand-made robes or dance skyclad around a spring-time, fertility statue. Nope. His believes are much darker. That being said - he's more willing to deal with Pagans than non-pagans.
    • He occasionally hangs out / shops at The Witches Brew
    • He's even been known to go out of his way to help Pagans who are in a pinch.
    • He will often ask those who claim to be pagan if they follow the "Old ways of Blood and Storm of shadow and flame" as sort of a password to see if they're REAL witches/warlocks (sorcerers) or not.
  • Drawn to the Darkness: He's always been dawn to the darker, more gritty side of things. It's just who he was. He's not the kind of person that seeks the spotlight, center stage or the attention or adoration of the crowd. Rather, he prefers to hang out in the wings, on the fringe and in the shadows. From his first brush with magic, he was tempted by the things that whisper to him from the darkness - telling him things that fed his curiosity and his need for power and revenge. He's drawn to the darker forms of magic and to those who study and practice it.
    • This could be dark witches, the odd satanist, etc.
  • Faces in the Flames: Fire is one of his principle, magical tools. Should he be summoning a spirit or casting a curse, fire will be involved in one form or another. In addition, he goes through a portion of ingredients and materials that he has to acquire through sometimes more unconventional means.
    • Do you have connections to find the rare and unusual? Maybe he can work with you.
  • Aint his first Boneyard: Aside from fire, the next most prominent material of his spells is bones - typically the human variety. This means that he might be found out at some of the old cemeteries that have been conventionally forgotten. They tend to be easier for making withdrawals.
    • Are you the kind to dig up a grave under the dark of a moon?
Goals


  • Find a Castle: The saying goes that a man's home is his castle. Well, one of Dawson's goals is to finally settle down somewhere so that he can have such a place. Somewhere that he can call his own and can do whatever he wants in it. In this town it'll probably be his garage.
    • Styx and Stones: This has been and probably always will be a front for criminal deals downtown. Rough, seedy and not all that to look at, he's throwing a coat of paint here and there, some new, steel doors and a better kitchen so he has at least a descent place to catch a meal while he's working. As for the loaded fries, one of Tommy's specialties.
    • New Era Garage: This was one of the stranger acquisitions but probably connected to his love of motorcycles. Located harbor-side, the old lot doesn't have much going for it. A run down garage, a tree-enclosed scrap yard out back - so what does he see in it? One word: potential.
  • Find a Crew: You can't watch your own back for long - at least not well, so he needs to find people who are willing to watch his back if he watches theirs. It could be three people working at the shop or a dozen who ride with him around the city as he tries to steak out a claim - either way he's tired of fighting this war on his own.
    • Harbingers: He's slowly starting to rebuild the old gang that he was a member of. The group is still relatively new, but the colors are out there and they're moving as a group. The first territory that they grabbed was the New Era Garage as their base.
  • Find the Cash: All the wants in the world don't mean squat if you ain't got the cash to make them happen. He's put almost all of his money into the garage and that's a start but he knows that he'll need to find some way to get the money he needs to live life a bit more comfortably.

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Dawson
Dawson-01.jpg

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Overview

“Drug-Abusing, Hate-Filled, Fire-lovin,
Working Class Warlock...on a Motorcycle. ”


Basic Info
Name Patrick "Daws" Dawson
Apparent Age Mid Twenties
Occupation: Businessman
Demeanor: Rebel
Nature: Deviant
Race: Mage
Faction: Traditions
Tradition: Dreamspeakers
Hair Color: White
Eye Color: Blue
Height: 6'4"
Weight: 190
Concept: Blue Collar Warlock
Personality: ESTP


Stats
Sanctuary: Gdot.pngG-ring.pngG-ring.pngG-ring.pngG-ring.png
Arcane: Gdot.pngG-ring.pngG-ring.pngG-ring.pngG-ring.png
Cult (Gang): Gdot.pngGdot.pngG-ring.pngG-ring.pngG-ring.png
Influence (Street): Gdot.pngGdot.pngG-ring.pngG-ring.pngG-ring.png
Resources: Gdot.pngGdot.pngGdot.pngG-ring.pngG-ring.png
Intimidation: Gdot.pngGdot.pngGdot.pngG-ring.pngG-ring.png
Guide: Gdot.pngGdot.pngGdot.pngGdot.pngG-ring.png
Occult: Gdot.pngGdot.pngGdot.pngGdot.pngG-ring.png
Spheres
Correspondence Correspondence: Handy for scying and teleporting if you don't mind the paradox.
Entropy Entropy: How good is your luck? You sure?
Forces Forces: The first secret ever known by man.
Life Life: Blood and Bones: Vein and Vine.
Matter Matter: Lead to gold, plastic to iron.
Prime Prime: The stuff of creation itself.
Spirit Spirit: I lit the fire, shed my blood and asked my question - and the fire answered.
Flaws
Criminal Record: Gdot.pngGdot.png
Curiosity: Gdot.pngGdot.png
Intolerance: Gdot.png
Otherworldly Taint: Gdot.pngGdot.png
Additional Info
Contacts Drug Dealers, Prostitutes, Gang Members
Intolerance Catholic Priests, Christian worship leaders of any kind.
Influence (Street) He's got an open an ear for the word on the street and can identify most gangs and knows their turfs and habits. He can live mostly without fear on the underside of society and has access small-time contraband.



Trick-02.jpg

Out Riding


Dawson-Full-02.png

Out Clubbing


Dawson-06.png

Out Partying


Dawson-03.png

Out Loafing

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Stereotypes
=If I Were A...=
Changeling Sidhe.png HouseAilil.png Sidhe. Due to their nobility, sense of purpose. He's a leader - it's almost as natural to him as breathing. His curiosity and hunger for power makes him a political beast - ready to claw his way through the thorn-choked forests of the Dreaming.
Demon Devil.png Faustian.png Natural Leaders and deal makers. Right up his alley.
Mage Verbena.png Dreamspeakers.png Verbena for their old world approach to magic, Dreamspeakers for their dealings with spirits.
Werewolf Theurge.png Shadowlords.png Power is most important of all of these, and there is no room in the Shadow Lords for showing weakness or mercy to an opponent, be it a battle of wits or of blades.
Vampire Anarch.png Brujah.png His street-level approach to business, his attention to family (adopted), his temper, and his difficulty with bending the knee to someone just because someone said that he has to.

The Mostly Mortal

Psychic Stay outta my head and I won't have to lock you in the basement.
Ghoul And I thought -I- had a drinking problem.
Mortal They usually get in my way, piss me off, or generally annoy me. But occasionally I can be surprised.
Sorcerer I got spells. You got spells. Let's trade.

The Others

Changeling You're cute.
Demon Have soul(s) willing to trade for power. Call me.
Mage A totally messed up bunch of unfocused, uncoordinated, drama-magnets with delusions of their own importance - of which I may show some similarities.
Werewolf Could be interesting - I guess. If I could just get past all of the fangs, claws and that murderous rage.
Wraith I think I met one once. Not sure.
Vampire Their addition to blood could interesting. Their knowledge could be handy. Their revenge - I'd rather skip.

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